Commit Graph

772 Commits

Author SHA1 Message Date
dotCooCoo 3374d0778d Scripts: Check Script… reports what a .jsx script needs and does, without running it
VectorCraft does not run scripts written for the reference app, and
File › Scripts held only the disabled Other Script…. File › Scripts ›
Check Script… picks a .jsx, .jsxinc or .jsxbin file, reads it without
running any of it, and shows a report: what the script needs (the
script language's own objects, the document model, files, menu
commands, dialogs, or features only the reference app has), what it
would do outside the document, the menu-command strings it passes, the
document-model member chains and type names it uses, its directives,
the files it includes, and the problems that would stop it loading.
Copy Report copies the report as JSON. File › Open and drag-and-drop
show the report for those files too.

- vectorcraft-scriptcheck, a new Standalone crate with no
  dependencies, holds the checker: a lexer for ECMAScript 3 with E4X
  literals and the #name and //@name directive lines, and an analysis
  of the tokens that follows variables, function scopes and the files
  a script includes. It never recurses: open brackets, the levels of
  an XML literal and the function bodies being read are kept on stacks
  capped at 4,096. It reads at most 8 MiB of a file and 32 MiB with the
  included files, follows 64 included files 16 deep, looks up at most
  1,024 paths for them, keeps 1,000 entries in a list, tracks 1,000
  variables holding member chains and 1,000 holding File objects, and
  cuts echoed text to 120 characters. A compiled script is reported as
  compiled and isn't read.
- script.check (engine, a query) takes path, data or dataBase64. With a
  path and includes: true, it reads the files the #include lines name
  from inside the script's folder, through the automation read root,
  and when the script or one of those files assigns a member chain or a
  File object to a variable, the check treats the variable as holding
  it in every file. It doesn't follow absolute names, names, folders or
  links that lead out of the folder, names or folders longer than 4,096
  bytes, or JSINCLUDE, and it reads only regular files.
- ui.checkScript shows the report (dialog scriptCheck). File › Open
  lists Scripts (.jsx, .jsxinc, .jsxbin) and sends a script's path to
  script.check, which reads at most 8 MiB of it.

The language rules come from ECMA-262 3rd edition and ECMA-357 2nd
edition. The directive, platform and document-model root names come
from the public JavaScript Tools Guide and scripting guide pages that
catalog.rs cites by URL, and executeMenuCommand, doScript, loadAction,
unloadAction and selectTool come from the public forum posts cited
there; only names are used. Every script in the tests is written from
scratch with invented names.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-13 13:36:41 +07:00
Gert Pellin 13bd24ba79 Open by a relative path finds relative links; convert reports import warnings
document.open (and file.newFromTemplate) with a path relative to the
working directory took the SVG's folder from Path::parent(), which is
"" for a bare file name and was then dropped, so relatively linked
images were "not found" (and, linked by their bare name, not listed in
missingLinks either). A relative path is now made absolute first: its
folder is the working directory, as for the absolute path.

vectorcraft-cli convert printed only the export's warnings; what reading
the input left out now comes as importWarnings.

Fixes #1604
2026-10-13 13:36:40 +07:00
Gert Pellin eb25a85d90 Type: stylistic sets, alternates, titling, figure styles, superscript and subscript
A character style's OpenType features took nine tags. OtFeatures now
also keeps ss01-ss20, salt, titl, pnum, lnum, sups and subs (off by
default, one bit each in `extra`): they are accepted by the type
commands, stored with the style and passed to the shaper, so a font
that has them uses them.

The Affinity import test used ss01 as its example of a feature kept but
not rendered; it now uses cv01 for that (character variants still
aren't rendered) and keeps ss01 as one that is.

Fixes #1607
2026-10-13 13:36:40 +07:00
dotCooCoo f0810ca58b Object: Lock and Hide › All Artwork Above go through each top-level layer once
Lock › All Artwork Above and Hide › All Artwork Above went through the
objects above each selected object in its top-level layer, one selected
object at a time. For each object they looked up in a list whether it
was selected or already found, and they computed its bounds again for
each selected object below it until one overlapped it. With 100 tiles
selected under 25,000 rectangles, a release build of vectorcraft-cli
took 6.4 s for Lock, and with all of 5,001 objects selected it took
8.8 s and locked nothing.

The commands now go through each top-level layer that holds a selected
object once, and check each object that is not selected against the
bounds of the selected objects below it. The selected objects and the
objects found are kept in sets, and each object's bounds are computed
once. The objects they lock or hide, the count, the selection and the
undo step are the same as before. On the same documents Lock now takes
under 0.1 s.

Docs: docs/target-app-parity.md.
2026-10-13 12:58:05 +07:00
Marco Arnulfo 5e8581e42f Save: a network drive on macOS that refuses the full flush gets a plain fsync (fixes #1620) 2026-10-13 12:58:04 +07:00
BFlat 5bfe774420
Merge pull request #1627 from storytold/u/trace-gradients
Image Trace: Gradients
2026-10-13 12:24:35 +07:00
bflatastic 250da4226e Image Trace: Gradients
Gradients (params `gradients`, a checkbox in the panel for Grayscale and Color;
off unless asked for): an area whose colour changes evenly along one direction
is traced as one path filled with a linear gradient, not as bands of flat colour.

Gradients are found before the palette is made, so no colour is spent on their
bands: a connected run of smoothly changing pixels is a gradient when a plane
fits each colour channel with all three sloping the same way, the colours along
that way are at most six stops with ramps between them, and painting them back
gives the area's own pixels. Flat colour, soft edges between flat colours and
shading that goes two ways are left as they were.

The harness gains two linear-gradient inputs with known lines and stops, and
measures whether each is found, the angle of its line and the colours of its ramp.
2026-10-13 12:16:03 +07:00
bflatastic 175ad4a1e3 Effects: effect.apply and effect.setParams refuse parameters the effect doesn't take (#1592) 2026-10-13 11:53:38 +07:00
BFlat 8d2d838884
Merge pull request #1618 from storytold/u/trace-groups
Image Trace: Auto Grouping
2026-10-13 11:47:48 +07:00
BFlat bc5bdf47d1
Merge pull request #1591 from switch87/fix/1590-offset-path-message
Offset Path: an empty result says the offset leaves nothing
2026-10-13 11:29:17 +07:00
BFlat ecf4ae7a3a
Merge pull request #1577 from switch87/fix/ids-without-selection
Commands: objects given as ids stand in for the selection
2026-10-13 11:27:30 +07:00
BFlat 3126e82ebd
Merge pull request #1572 from switch87/fix/1570-pathfinder-strokes
Pathfinder: Trim, Merge and Crop remove strokes
2026-10-13 11:26:39 +07:00
bflatastic 9c42a2942a Image Trace: Auto Grouping
Auto Grouping (params `autoGrouping`, a checkbox in the panel; off unless asked
for): each traced path that has others inside its outer contour comes out in a
group with them, the path first, nested as deep as the picture is. The path that
covers the whole image is nobody's group.

The grouped result paints the same picture: where paths can overlap (stacked
layers, Flat Logo, strokes) a path only joins a path below it, and only if that
moves it under nothing that shares any of its box.

The harness measures three presets with the option on ("grouped %"), painting
them in the grouped order.
2026-10-13 11:15:02 +07:00
bflatastic dc64aaa41b Commands: ids stand in for the selection where the params description names the key, checked over every command 2026-10-13 10:52:38 +07:00
Gert Pellin 5366cf689e Offset Path: an empty result says the offset leaves nothing
With paths selected but every offset empty (an inset larger than the
shape), Offset Path failed with "select paths", sending the user to
look for a selection problem. It now says the offset leaves nothing of
the selected paths; "select paths" stays for selections without paths.

Fixes #1590
2026-10-13 10:52:38 +07:00
Gert Pellin dfc1b846cc Commands: objects given as ids stand in for the selection
Commands whose description takes `ids` (operate on these objects;
default: the selection) failed with "nothing selected" when objects
were given but none was selected: execute checked their `enabled`
predicate against the selection, with an exception for edit.clear only.
Of the 220 commands mentioning ids, 48 were refused so; their run
already used the ids. execute now evaluates `enabled` with the given
ids selected and puts the selection back, so each predicate keeps its
meaning (Make with Top Object still needs two objects).

Fixes #1575
2026-10-13 10:52:38 +07:00
Gert Pellin de8d5c96ab Pathfinder: Trim, Merge and Crop remove strokes
The public Pathfinder documentation says Trim and Crop remove any
strokes, and Merge removes them and merges same-coloured fills. The
pieces kept every stroke, and Merge, grouping by the whole style, left
same-filled objects with different strokes apart. The three now drop
stroke layers before styles are compared.

Fixes #1570
2026-10-13 10:52:37 +07:00
bflatastic 9ca74ac011 Image Trace: Shapes, and corners whose pixel is mostly outside the shape
Shapes (params `shapes`, a checkbox in the panel; off unless asked for): a filled
outline that is a circle, an ellipse, a rectangle or a regular polygon comes out
as that live shape. A shape is only made when every point of the traced outline
lies within 0.5 px (0.2% of the shape's size, if more) of it; an ellipse whose
radii differ by less than twice that is a circle of its area.

The outline before fitting: a corner's own pixel no longer pulls the two edges
that meet there, and a one-pixel step between two long edges is the corner where
they meet. Sharp corners kept: Default 69% -> 76%, the colour presets 86% -> 91%.

The harness gains plain-shape inputs and "shapes %".
2026-10-13 10:25:05 +07:00
BFlat 0810a15f6e
Merge pull request #1566 from marcoarnulfo/fix/new-symbol-options-dialog
Symbols panel: New Symbol asks for Symbol Options before making the symbol
2026-10-13 09:31:54 +07:00
BFlat acc1c9a85d
Merge pull request #1582 from storytold/fix/1533-join-coincident
Fix #1533: Join merges the selected anchors that lie on one another (after Average) into one
2026-10-13 09:08:58 +07:00
BFlat 9d2b074d12
Merge pull request #1543 from marcoarnulfo/fix/guide-objects-locked
Guides: Lock Guides locks the paths made into guides too
2026-10-13 09:08:05 +07:00
Marco Arnulfo ee97225c19 Symbols panel: New Symbol asks for Symbol Options before making the symbol (fixes #1560) 2026-10-13 08:53:06 +07:00
Marco Arnulfo 79b5d73ca7 Guides: Lock Guides locks the paths made into guides too (part of #1534) 2026-10-13 08:51:38 +07:00
bflatastic 0a16b62a22 Fix #1533: Join merges the selected anchors that lie on one another (after Average) into one 2026-10-13 08:51:34 +07:00
Marco Arnulfo 00195e8d28 Keyboard Shortcuts: Duplicate is listed, so it can be given a shortcut (fixes #1539) 2026-10-13 08:51:30 +07:00
bflatastic 761cc2371a Image Trace: Ignore Color, and the Auto Color and Outline presets
Against the documented panel (https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/image-trace-panel-options.html):

- Ignore Color: "Ignores a specific color while tracing. Use the color picker to selectively ignore a color."
  The panel's Ignore White is now Ignore Color with a colour button beside it (white until another colour is
  picked); `imageTrace.make` takes `ignoreColor: "#rrggbb"` beside `ignoreWhite`, and leaves out the palette
  colours within about 30 levels of it. Documents saved before have no such setting and ignore white as they
  did. Flat Logo mode leaves out white only.
- Auto Color ("Creates a posterized image from a photo or artwork"): Color mode with the Automatic palette.
- Outline ("Simplifies the image to black outlines"): Black and White with Create: Strokes and no fills.
- The Outline preset's name is translated as a preset's name, not as the Outline view's.

Measured (docs/image-trace-quality.md): Auto Color on flat art is 0.140 px off on average with 4.0 paths (16
Colors: 0.141, 4.2). Outline on the line inputs, the first measure of Create: Strokes: 0.310 px off on average,
1.84 at worst, 81 anchors for 5 lines (Line Art's filled outlines: 0.055, 0.96, 46).
2026-10-13 08:04:32 +07:00
bflatastic 61cc3f6040 Fix #1512: the Smooth tool smooths the stretch of path under the drag
A drag near an anchor refitted the whole segments on either side of it, so a
short drag over a small bump on a long side turned the side into a curve from
end to end. The segments leading into the anchors under the drag are now split
where they enter the tool's reach, and only what is in reach is refitted.
2026-10-13 06:56:37 +07:00
bflatastic 66add30d65 Part of #1479: an image too large to decode is reported on Open, Place and in the Links panel
An image whose decode needs more than the 2 GiB allowance (512 MB on the web) is not drawn.
A raster export says so since #1517; on screen it was still blank with no word. Open and
Place now carry a warning for it, and the Links panel's row a note (links.list: note).
2026-10-13 06:34:12 +07:00
bflatastic b3f6edddfe Fix #1499: PDF and EPS another app copied paste as editable vector art
Paste read PDF only from the Windows clipboard and EPS nowhere, so on macOS a copied
equation or drawing pasted nothing new (the last thing copied in the app came back).
- macOS: the pasteboard's PDF, EPS and SVG are read, ahead of text and bitmaps.
- Windows: EPS is read beside PDF.
- Everywhere: an .eps file copied in a file manager pastes.
- clipboard.importEps loads an EPS into the clipboard as document.open reads one.
2026-10-13 06:34:12 +07:00
bflatastic a046fd30fe Make Compound Path: the compound path of a group takes its backmost path's paint
A group has no paint of its own, so a compound path made of one (outlined type) had none
and drew nothing until a fill was set. The paint now comes from the backmost path, or
from the compound path that painted it.
2026-10-13 06:34:12 +07:00
dotCooCoo 88bd4812e0 Part of #1429: path, Pathfinder and live-object commands add and remove many objects in one pass
Offset Path, Outline Stroke, the Pathfinder panel, Clean Up, Make
Blend, Rasterize and the other commands that #1429's table marks 3,
except Split Into Grid, added, removed or replaced their objects one at
a time, and so did Remove Anchor Points, Redefine Symbol and the
removal of Shaper groups whose source art is gone. Each insertion or
removal moved the later objects of the layer or group. The lookups by
id that followed walked the tree, and every fourth walk rebuilt the
lookup cache. On 25,000 rectangles a release build of vectorcraft-cli
took 29.1 s for Offset Path.

These commands now make their edits with Document::wrap,
Document::insert_beside and Document::remove_many, in one pass over the
children of each layer or group, and Outline Stroke and Expand write
each new object into the place of the object it replaces. A list that
holds an object twice, or an object and another inside it, and that was
edited without an error before, is still edited one object at a time.
The documents, selections and undo steps are the same. On the same
rectangles Offset Path now takes 1.3 s.

Docs: docs/target-app-parity.md.
2026-10-13 05:21:31 +07:00
dotCooCoo 6f9e2d5c16 Part of #1429: Layers panel and artboard commands on many rows take time linear in the document
These commands removed, moved or copied one row or object at a time:
the Layers panel's Delete Selection, Duplicate Selection, Collect in
New Layer, row drags, Merge Selected, Flatten Artwork and Release to
Layers, and Cut Artboard, Duplicate Artboard and the Artboard tool's
Alt-drags that copy art. Each edit moved the later rows of the same
layer or group to other indices. The next lookup by id then walked the
tree, and after every fourth such walk Document::index_path rebuilt
the whole lookup cache. Release to Layers also walked the document
twice for each new layer to name and color it. With 25,000 rectangles
in one layer, a release build of vectorcraft-cli took 11.9 s for
Duplicate Selection and 17.7 s for Release to Layers.

The commands now remove, move and copy the rows in one pass over each
layer or group, with Document::remove_many and Document::wrap, and
with copy_above, the copy pass of duplicate_in, which Duplicate
Selection and the artboard copies now share. Release to Layers names
its new layers from one walk of the document. Merge Selected checks
the target layer's objects against a set of the listed rows, and
Delete Selection checks the top-level layers against such a set. In a
document whose ids are unique, the rows keep their order, new rows and
layers take the same ids, names and colors, and the selection, the
undo step and the journal are the same. A release build with this
change takes 98 ms for Duplicate Selection and 26 ms for Release to
Layers.

Docs: docs/target-app-parity.md.
2026-10-13 05:21:04 +07:00
fastmikey99 d084af162f Render: decode print-size rasters, and say when an image is missing from an export
The renderer decoded images with the decoder's default 512 MB allocation
limit, so a 300 ppi roll (6614 x 59055 px, 1.56 GB as RGBA) that opens and
exports to PDF fine drew nothing in a raster export - a fully transparent PNG,
exit code 0, no warning. It now decodes with the allowance opening has (2 GB,
512 MB on the web), shrinks an image past a pixmap's 65535 px side to fit
instead of dropping it, and counts any image it still can't decode: a raster
export that drew fewer images than it should says so in its warnings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:20:57 +07:00
fastmikey99 e01b9a20d9 Crop Image trim: decode print-size rasters, and leave CMYK images alone
Trim decoded the image with the decoder's default 512 MB allocation limit, so
a 300 ppi roll (6614 x 59055 px, 1.56 GB as RGBA) that opens fine failed with
"the image's pixels can't be read". It now decodes with the allowance opening
already has (MAX_RASTER_ALLOC: 2 GB, 512 MB on the web). A CMYK image, kept as
its ink amounts, has no alpha: trim leaves it alone (trimmed: false) instead
of failing to decode it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:20:48 +07:00
webdevtodayjason 43e1a7380c Graph Data: the CSV keeps each value exactly, not rounded to two decimals 2026-10-13 04:00:18 +07:00
bflatastic 8b8fd1476b Fix #1471: making and restyling type reports text that doesn't fit its frame
text.create, text.createInPath, text.setText and text.setStyle answer with
overflow: [id…] for the area type and type on a path whose text doesn't fit (left
out when all fits), and MCP add_text with overflow: true. add_text takes area
type's fit and fitMinPercent.
2026-10-13 03:27:13 +07:00
bflatastic 3acc29f8e0 Fix #1442: an unknown parameter key is an error naming it and the nearest accepted key 2026-10-13 02:54:33 +07:00
bflatastic 897d99a70f Fix #1448, #1460: Transform Objects in the Transform dialogs and Transform Each, and Reflect across an angle 2026-10-13 02:54:08 +07:00
bflatastic 7625feea08 Fix #1450: the Pathfinder panel works on a group selected alone 2026-10-13 02:54:08 +07:00
BFlat 67af0cdf82
Merge pull request #1489 from storytold/fix/1466-gray-alpha-tiff
Part of #1466: grayscale TIFFs with an alpha channel or extra channels can be placed
2026-10-13 02:49:31 +07:00
bflatastic 81a568f4c6 Part of #1466: grayscale TIFFs with an alpha channel or extra channels can be placed
File > Place, Relink and Open refused a grayscale TIFF whose pixels carry an alpha channel or
another extra channel: the image decoder reads neither. They are now read like CMYK TIFFs with
alpha: the first extra sample is the transparency when the file says it is alpha (associated alpha
divided back out), and other channels are left out.
2026-10-13 02:48:39 +07:00
bflatastic cb9d93b647 Fix #1462: Split Into Grid has its row and column sizes, gutters, totals, Add Guides and Preview
Object > Path > Split Into Grid took a number of rows and columns and one gutter, and split each
selected path on its own. The dialog now has the documented options, the rows beside the columns:
number, height or width, gutter and total, with Add Guides and Preview. Several selected paths
become one grid over them all, painted as the topmost one, as documented.

object.path.splitIntoGrid takes rowGutter and columnGutter (gutter still sets both), totalHeight
and totalWidth, height and width (the size of each row and column, which sets the total) and
addGuides, which adds ruler guides along the row and column edges on the grid's layer.

Behaviour reference:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/divide-or-split-objects.html
2026-10-13 02:48:36 +07:00
dotCooCoo 571289ddb6 Part of #1429: Alt-drags with the selection and transform tools copy the objects once per drag
On each pointer move of an Alt-drag with the Selection, Direct
Selection, Group Selection, Rotate, Scale, Reflect or Shear tool,
Session::preview put the drag's snapshot back and ran object.transform
with copy again, and duplicate_in copied every selected object again.
The Move, Rotate, Scale, Reflect and Shear dialogs with Copy and Preview
on copied every selected object again on each change of a value.

The interaction now keeps the untransformed copies that its first
preview with copy makes of the snapshot. Each later preview that
copies the same objects of the same snapshot transforms only those
copies. The copies keep their ids, and the document, the selection,
the undo step and the journal are the same as before. With 25,000
rectangles selected, a release build of vectorcraft-cli took a median
of 138.5 ms for each Alt-drag move after the first preview and takes
105.7 ms with this change.

Docs: docs/target-app-parity.md.
2026-10-13 02:21:35 +07:00
Ayberk A. 8a3458a974 Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:

- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
  and bevels in six original cross-sections (classic, rounded, cove, step,
  ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
  zero along the outline and holes), so it rises vertically from the edge
  and rounds without creases; volume, depth and both sides. Steep cells
  near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.

All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.

Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
2026-10-13 00:35:07 +07:00
Giang Nguyen 2b34554ac8 fix(text): fitHeadline sees wrapping in a frame one line tall
The layout drops lines that overflow an area frame vertically, so counting
the first paragraph's laid-out lines cannot see a wrapped second line
when the frame holds only one. The bisection then found every tracking
"one line" and ran to its 2000 ceiling, which spread the line far past the
frame (most glyphs clipped away) while the command reported success.

one_line now asks whether the first line reaches the end of the first
paragraph, which holds regardless of dropped overflow lines. Regression
test: area 240x50 at size 36 previously returned tracking 1999.9, now
fills the width (avail - w < 5) with the paragraph on one line.
2026-10-13 00:34:40 +07:00
bflatastic 988f52ecc8 Fix #1423: an Affinity text frame too short for its first line is made taller instead of showing nothing 2026-10-12 23:42:56 +07:00
dotCooCoo ffa948dcc3 Part of #1429: Edit and Object commands on many objects take time linear in the document
Delete, Cut, Group, Make Compound Path, Make Clipping Mask, Send to
Current Layer, Ungroup and Release Compound Path removed, inserted or
moved one object at a time. duplicate_in inserted one copy at a time;
Duplicate, Copy in the Move, Rotate, Scale, Reflect and Shear dialogs,
Transform Again after a copy, Transform Each with Copy, the perspective
copies and each move of an Alt-drag call it. Each insertion or removal
moved the later objects of the same layer or group to other indices.
The next lookup by id then walked the tree, and after every fourth such
walk Document::index_path rebuilt the whole lookup cache. Each command
did work that grew with the number of objects times the size of the
document: with 25,000 rectangles selected, a release build of
vectorcraft-cli took 7.2 s to group them and 11.5 s to copy them with
object.transform.

Document::remove_many, Document::wrap and Document::insert_beside
remove nodes, wrap them in a new node, or put nodes directly above or
in place of their anchors, in one pass over the children of each
parent. Each finds the nodes with one index_paths call, checks every id
before it changes anything, and clears the lookup cache once. The
commands above use them. The objects keep their order, the copies take
their ids in the same order, and the selection, the undo step and the
journal are the same. duplicate_in still copies one root at a time when
a root is listed twice or lies inside another root. A release build
with this change groups the 25,000 rectangles in 27 ms and copies them
in 121 ms.

Docs: docs/target-app-parity.md.
2026-10-12 23:42:43 +07:00
EricKuck 42c923d62a .ai import: editingData "always" and convert --editing-data open a file from its editing data even where its page draws differently 2026-10-12 23:07:25 +07:00
EricKuck 34b3c59a03 PDF import: an editor's .ai keeps its RGB numbers, and a fill faded or masked by its group keeps its stroke apart 2026-10-12 23:06:19 +07:00
bflatastic a41d59604b Fix #1408: the Transform tools and commands act on the anchors selected with Direct Selection 2026-10-12 21:01:15 +07:00