Explicit-LOD offset samples through FORCE_UNNORMALIZED samplers now add
sign-extended texel offsets to f32 coordinates before clamping, using
OpFAdd with NoContraction and a sampler specialization selector.
Without native nonconstant-offset support, retain only runtime image
modes valid for unnormalized sampling and reject normalized samplers.
Preserve constant-swizzle handling, indirect-image rejection and main's
flat-volume and flat-line compatibility rules when selecting those modes.
Serialize image compatibility and folding flags and the sampler folding
flag in cache format 34, with roundtrip, preparation and execution coverage.
Retain main's request format 15 and runtime ABI 11.
Measured on a PS5 (firmware 13.60):
- sceSslGetMemoryPoolStats returns 0x8095F007 for a null output, before
the id check, and 0x8095F006 for an unknown or terminated context,
zeroing the 32-byte output.
- sceHttp2GetMemoryPoolStats returns 0x817B1225 for a null output,
before the id check, and 0x817B1100 for an unknown or terminated
context, zeroing the 32-byte output.
- sceNetGetMemoryPoolStats checks the pool before the output, so an
unknown pool with a null output returns EBADF.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VLC (PPSA85300) imports daemon (Wn6I3wVATUE) and fails to load because
no library exports it. Forking into the background is not supported,
so it throws if called. VLC 3.0 calls daemon only when its daemon
option is set, and the title starts libVLC with --ignore-config and
without --daemon.
#3158 imports a run of address-adjacent registered ranges as one span.
On Windows a shared mapping in the span needs a read-write alias, and
MapAlias refuses one unless the range is a single contiguous run of
views of one section. Ranges that are adjacent in guest address can be
separate views, so the refusal escaped from importAllocation and
agc_driver_dcc_keys_first_write failed on main with "read-write alias
of shared guest memory ...: the range is not one contiguous run of
views of a section".
A span whose alias is refused is now remembered, and its ranges are
imported one at a time as before spans; a single range that is refused
still throws.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
With the f32 denormal field of FLOAT_MODE set to keep, v_ldexp_f32
flushed subnormal inputs and results to zero. Keep subnormal inputs and
round a result that lands in the subnormal range in the f32 round mode
of FLOAT_MODE. An overflow follows the round mode as well, with or
without denormals kept: the largest finite value instead of infinity
when the mode rounds that sign toward zero. This matches RDNA2
(gfx1036) on 2163 rows in each round mode. Denormal modes 1 and 2 now
throw.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The bundled libc.prx of PPSA21703 calls sceKernelGetModuleInfoFromAddr
with a 0x1A8-byte stack buffer and never sets st_size, so the field holds
whatever was on the stack (983040 in one run) and the call threw. The
console cannot require the field on input. The full size is still
written back. The flags check is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Retain the original WAIT_REG_MEM fix from #2985 and resolve its test-registration conflict with main d7cfa728. Preserve both upstream test blocks and the original commit ancestry.
Local conventions and whitespace checks pass. Windows/GPU results cited in issue #2832 belong to their reporting contributors. No local GPU execution.
DT_SCE_STRTAB, DT_SCE_SYMTAB, DT_SCE_RELA and DT_SCE_JMPREL are offsets
into the PT_SCE_DYNLIBDATA segment, as the code analysis and the guest
image reader already read them, but the pipeline read them as file
offsets. That only works when the segment starts at file offset 0, as in
the test fixtures. A PS4 executable (CUSA00900) keeps the segment at
0x53e9b40, so the relinker read its relocations from the code and failed
with "Dynamic string offset is outside DT_STRSZ". Without the segment the
values are still read as file offsets.
(cherry picked from commit 5dbf89a57e096f2891ae786f44c3f57935af2285)
Shaders with f64 instructions now declare DenormPreserve for 64-bit floats
when the device reports shaderDenormPreserveFloat64. Without it Mesa ANV
flushed the subnormal result of v_fma_f64 to zero.
(cherry picked from commit 7df6c709de994cea0019707d45b6e7b96698fad1)
Port FreeBSD 11 lib/libc/stdlib/random.c (freebsd-src 4ab2e064): the
additive feedback generator with the default 128-byte TYPE_3 table,
good_rand seeding, state sizes rounded down to 8, 32, 64, 128 or 256
bytes, setstate returning the previous state, and initstate returning
null below 8 bytes without setting errno. Calls are serialised by one
lock; a null state throws.
The import audit of the homebrew catalog on main 262c0316 lists them as
absent libSceLibcInternal imports:
- random: PPSA74126 Stremio Plus, PPSA85300 VLC, PPSA99169 RetroArch,
PPSA99177 PS5VR, PPSA99420 PS5MC, PPSA99505 Jelly5, PPSA99515 Emby5,
PPSA99810 PSBox Cloud Gaming
- srandom: PPSA85300, PPSA99169, PPSA99420, PPSA99810
- initstate, setstate: PPSA99177, PPSA99420, PPSA99505, PPSA99515
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A plain image_sample that says DIM 2D on a 1D T# takes its texel and its LOD
from the first coordinate alone, measured on RDNA2 (gfx1036) with the
hardware oracle. Astro's Playroom draws with such a pair.
DB_ALPHA_TO_MASK 0xaa01, the enable bit with the four offsets at 2 and no OFFSET_ROUND, reaches the pixel stage, which keeps a pixel when its MRT0 alpha is at least one half. Dithered or rounded settings, and an MRT0 that is missing, swizzled, packed or exported without a floating-point alpha, still throw. God of War Sons of Sparta (PPSA28997) stopped on it a few minutes into play.
The AMM ranges were reserved address-less on first use, so they took the
lowest free address of the arena, directly after the title's last mapping,
where the title's next hinted maps go. They are now reserved at a fixed
place, the last 64 GiB of the guest arena, which maps without MAP_FIXED and
the hints derived from them do not reach; a reservation that cannot be made
there throws.
Fixes#3146
Measured on a PS5 (firmware 13.60):
- sceRudpInit rejects a null pool or a size of 0 or less with
INVALID_ARGUMENT, and a pool under 0xC58 bytes or not 8-byte aligned
with MEMORY (0x80770007).
- sceRudpGetStatus rejects a null pointer or a byte count of 0 or above
0xF8 with INVALID_ARGUMENT and reports the live context count at 0x64.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The POSIX alias takes (attr, int), returns EINVAL (22) for a null or
uninitialized attribute like the other pthread_attr setters, and
stores the value through scePthreadAttrSetsolosched, returning its
result in errno form. The signature and the stored int follow the SCE
twin in KytyPS5 and sharpemu; PS5PCEM implements the alias the same
way. The value is not applied to scheduling, recorded in TechnicalDebt.
Returnal (PPSA01285 v03.000.005) stops on it after eager binding
(#2872, #1155):
what(): pthread_attr_setsolosched_np_nid_postfix not implemented
LEGO Horizon Adventures (PPSA14632, #734) and Palworld (PPSA23126,
#2598) import it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
#2839 decides f32 product tininess after rounding, in all four f32
round modes, from the exponents and a UMulHi and IMul of the
significands, and builds the flushed value from them. To nearest even,
the mode of shaders without a known float mode and of the 0xc0 most
titles use, one multiply decides it: one factor times 2^64, which is
exact below 2^64, times the other factor rounds the exact product once
to 24 bits in the normal range, and 0 < |that| < 2^-62 is tininess
after rounding. A product that rounds up to 2^-126 is then not tiny and
keeps the emitted product, which is 2^-126 there, so nothing has to be
built from the significands.
The flush of v_mul_f32 v5, v6, v7 takes 12 IR instructions instead of
34, counted as the instructions the flush select needs beyond the
product. vector_constant_factor_tininess pins 12 to nearest and 36 for
the directed path of the same instruction, and checks that the
directed modes and v_mad_legacy_f32 (before rounding) keep #2839's
check. Its round-to-nearest branches are removed as unreachable.
The f32 denormals entry says which rounding the check inherits: the
multiply is a plain OpFMul like the product, with no f32 rounding mode
requested, so it relies on the driver rounding f32 to nearest even, as
the products do. F32ConstantFactorTininess names the row a check before
rounding flushes, 0x3f7ffffe * 0x00800001, which keeps the emitted
0x00800000.
Against #2839 to nearest even, a model of both checks agrees on
1,074,977,546 operand pairs (every 24-bit significand at both rounding
thresholds, random pairs, specials) with each other and with an exact
reference. On an RTX 5070 the outputs of #2839's own tininess and
mixed-source shaders are bit-identical with either lowering over
165,298 and 164,008 generated rows in all six float modes tested.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A wait on an equeue that holds socket events now blocks in poll/WSAPoll on
those sockets plus a per-thread loopback wake socket, instead of rechecking
every millisecond. Adding, triggering or deleting an event and closing the
equeue wake the blocked waiters. Closing a socket removes its read and write
events, as on FreeBSD. A read event also reports EV_EOF once the peer has
shut down its sending side.
sceKernelAddReadEvent/DeleteReadEvent and sceKernelAddWriteEvent/
DeleteWriteEvent register EVFILT_READ and EVFILT_WRITE events on guest
sockets. The equeue polls the host socket for readiness on each wait
and reports the readable byte count or the send buffer size in data,
with EV_EOF on hang-up or error.
sceVideoOutVrrPegToFixedRate and sceVideoOutVrrUnpegFromFixedRate were
NotImplemented without arguments. Both take the output handle; the peg
also takes two further arguments whose meaning is unknown. VRR is not
modelled and the output always runs at a fixed rate, so both validate
the handle and return 0; non-zero peg arguments throw. Recorded in
TechnicalDebt.
Uncharted: Legacy of Thieves Collection (PPSA05684) stops on main with
"sceVideoOutVrrUnpegFromFixedRate not implemented"; it passes its
output handle to both (and zeros to the peg) and ignores the results.
Since #2133, a 3D image_sample_lz or image_load bound to a 2D-array T#
decodes as 2D and matches the new 2D mode, so it reads layer 0 for any
r and returns zero for z != 0. adriadam10 measured on RDNA2 (gfx1035)
that dim 3D on a 2D-array T# behaves exactly like dim 2D-array, with r
or z as the layer. Decode a 2D-array T# bound to a 3D access as 2D-array
and add a 2D-array mode next to the 2D one.
The same measurement covers image_load_mip on both T# types and
image_get_resinfo, which returns (w, h, 1, levels) on a 2D T# and
(w, h, layers, levels) on a 2D-array T#. Allow those accesses and return
1 as the third resinfo component through the 2D mode. image_get_lod is
not measured and keeps throwing.
Key 0x10 (GFX9_DCC_CLEAR_SINGLE in Mesa) marks a 256-byte block whose texels all equal its first texel. A CB DCC decompress pass over uniform comp-to-single keys now writes that texel over its block and stores uncompressed keys; a fast-clear eliminate over them throws.
v_log_f16 is lowered through the same f32 log2, so the entry names both
and states the f16 effect measured over every f16 input (one NVIDIA
result moves onto the hardware's bits, none on RADV). The series is
chosen with OpSelect, so its cost applies to every v_log.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
The driver's Log2 has an absolute error that does not shrink with the
result, so near 1.0 the relative error explodes: on an RTX 3080, v_log_f32
of 1 - 2^-24 is 23,947,836 ULP off. Measured on RDNA2 (gfx1036), the
hardware's log2 is within 1 ULP of the correctly rounded value, and an
eight-term series in x - 1 is within 2 ULP of both for |x - 1| <= 1/8.
The lowering keeps the driver's Log2 and takes the series only inside that
band when the two differ by more than 4 ULP, so RADV's native result stays
bit-exact and NVIDIA's is within 6 ULP inside the band.
agc_driver_log_near_one pins 64 inputs per type from the oracle with
per-lane tolerances.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
Enable the existing input-only f32 flush policy for division scaling.
RDNA2 measurements pin all three sources and signed zeros; keep the
scaling rules unchanged and retain their separate technical debt.
Co-Authored-By: Codex gpt-6.1-sol <noreply@openai.com>
Resolves a guest path the way FreeBSD 11's realpath does: a relative
path starts from the guest working directory, "." and empty components
are skipped, ".." drops the last component and never climbs above "/",
every other component must exist, and one that is not a directory with
anything after it is ENOTDIR. Backslashes separate components as in the
rest of the path layer. The result is the guest path; the host is
consulted only for existence and type, so host symlinks are followed but
not expanded, and ".." is lexical, as in the rest of the path layer. A
null buffer is PATH_MAX bytes from the application heap, a null path is
EINVAL, an empty one ENOENT, and 1024 bytes or more in the input or the
result is ENAMETOOLONG. On failure the caller's buffer holds the path
that failed.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
Their signatures are inferred from SharpProspero only, so the line belongs
with the other unverified signatures and not at the end of Silent stubs.
Co-Authored-By: Claude <noreply@anthropic.com>
sceFontSetScriptLanguage, sceFontGetScriptLanguage,
sceFontSetTypographicDesign and sceFontGetTypographicDesign threw. With
the signatures SharpProspero declares, a font handle now keeps the
language set for each script and the feature set for each typographic
design, under the handle's lock, and returns them, with 0 for one never
set. They do not change shaping or rendering yet; TechnicalDebt records
the assumptions.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
(cherry picked from commit c4dcbe4403dc635fde2a823dec311a939816cefc)
A PS4 executable (CUSA00900) keeps 37 MiB of read-only data in its
executable segment after the code. The syscall scan and the call-site
resolution decoded the whole segment linearly, reached a float table and
failed with "Unsupported 0F 79 opcode without SSE4A prefix". In
executables with a PT_SCE_DYNLIBDATA segment they now stop at the end of
the PLT that follows the last function of the unwind table. The PLT is
found by searching forward from that function for its first entry, which
pushes the GOT entry at PLTGOT + 8 and jumps through PLTGOT + 16, since
code without unwind entries can sit in between (680 bytes of start-up
code in an OpenOrbis-built sample). When the executable has PLT
relocations and no such entry follows, the relinker fails instead of
guessing. Executables without the segment are scanned as before.
(cherry picked from commit a21e8fe4c0e6c03189d559e992c0f037c076700d)
libSceCdlgG2P and libSceVrSetupDialog threw from every export. They now
run the common-dialog state machine libSceLoginDialog uses: Initialize,
Open, the status calls, GetResult, Close and Terminate follow it, the
dialog finishes at Open without showing anything, and GetResult reports
that the user cancelled, writing only the leading int32 result. The
signatures are assumed from the other common dialogs, as TechnicalDebt
records. 13 exports move from stubs to implemented.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
(cherry picked from commit 07992adf80bae9b2d7da4b751cd21c040fa1c5b8)
A flat_atomic_* whose address lands in the LDS aperture updated the dword without the lock, so it could lose updates against a ds_add_u64 or a 64-bit flat atomic on the same dwords. It takes the lock like the 32-bit ds atomics when the program has a 64-bit LDS atomic; programs without one emit the same SPIR-V as before.
The hardware serialises 32-bit and 64-bit LDS atomics on one address; the lock that makes the 64-bit forms atomic did not order 32-bit atomics, which lost increments between the two halves of a 64-bit update (#2297).
PPSA11386 registers 3840x2160 tiled display buffers in pixel format
0xC001000622000000, R16G16B16A16 float in KytyPS5 and SharpProspero
(0xC001000600000000 is the blue-first variant), and stops on "VideoOut:
unsupported display pixel format". The buffer is eight bytes per texel; its
tiled layout is assumed to be the 8-byte SW_64KB_R_X equation applied to
full coordinates, as addrlib applies it. The values are taken as linear
light and encoded with the sRGB curve for the 8-bit output. The encoding
compares the raw half-float bits against two tables of 255 thresholds
(color and alpha) that the CPU decode and the color transfer shader share,
so both give the same bytes on any driver; negative and NaN values give 0.
Guest-memory detile, the resident image path and the CPU decode all handle
both formats; DCC metadata on a float buffer throws. Neither the layout nor
the transfer is verified against console frames.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
A waveform block that declares samples with no data threw as not
fitting them. PPSA04867 adds such a block with flags 0x11 (data_size 0,
num_samples 16385) and terminates the process on the throw, followed by
a fully specified block under the same flags, which takes the ordinary
path. Accept flag 0x10, named SILENCE here: a dataless block under it
renders num_samples frames of silence and finishes like a complete
block, reporting its bytes through decoded_data_size. A dataless block
without the flag keeps throwing. No public reference names the flag;
the assumption is recorded in TechnicalDebt.
Co-Authored-By: Claude Code <noreply@anthropic.com>
ProsperoRadio (PPSA99001) imports six sceOpusCeltDec functions from
libSceOpusCeltDec and fails to load because no such module exists. It
opens this decoder only as a fallback when libSceOpusDec reports a
retryable error for a CELT packet, which libSceOpusDec here never
returns, so the module is exported without an implementation and each
function throws if it is called, as for sceSaveDataCancel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on RDNA2 (gfx1035) in review:
- the shared and private apertures are 4 GB windows (the gfx9+ layout of kfd_flat_memory.c), so a flat
address routes by its whole high dword, 0x80000000 or 0x70000000, not by its top 16 bits;
- a dword or short access whose last byte is past the end of LDS reads 0 or writes nothing as a whole;
multi-dword accesses are checked per dword.
The aperture test gets rows that straddle and pass the end of LDS; the TechnicalDebt line names the
public source of the layout and keeps only the PS5's base values as inferred.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Sub-dword stores and unaligned dword accesses go byte-wise; 32- and 64-bit FLAT atomics
route to LDS (64-bit under the workgroup lock), scratch (read-modify-write) or BDA.
agc_driver_flat_apertures covers them in 121 rows, with mixed-address waves and wave64.
The aperture bases and the unmodelled operands 235-238 are listed as inferred.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Directed FLOAT_MODE modes for v_cvt_f16_f32, v_cvt_f16_i16,
v_cvt_f16_u16 and v_ldexp_f16 were ignored, so results stayed
round-to-nearest-even. Hardware uses FLOAT_MODE bits 3:2 (round16);
the directed path runs only when f16 denormals are preserved.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Rosetta runs AVX2, FMA, BMI1/2, F16C and MOVBE, but, unlike an Intel
host, it has neither RDSEED, CLWB nor RDPID. --to-rosetta converts
everything --to-intel does and lowers these three as well:
- RDSEED becomes RDRAND (the /6 form of the same opcode), which also
returns a random value and sets CF.
- CLWB only writes a cache line back, so it becomes a NOP of the same
length.
- RDPID becomes a load of 0 through an optional stub: Rosetta's TSC_AUX
is a constant, not a processor index, so every thread reports
processor 0. A site with no movable instruction after it for the jump
is kept.
The flag implies --to-intel and conflicts with --windows. It is
independent of --macos: it only changes what the conversion produces, so
--macos alone leaves these instructions as they are, as on an Intel Mac,
and a title for Rosetta is relinked with --macos --to-rosetta. Intel
output is unchanged: the target is a parameter of the converter, Intel by
default.
Scalar f16 add/mul/sub ignore FLOAT_MODE denorm16 flush bits on main.
Flush inputs when bit 0 is clear and results when bit 1 is clear at
nearest-even. Multiply checks tininess after 11-bit rounding
(0x387ff000); add/sub use 0x38800000.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Keep WAIT_REG_MEM diagnostic timeouts from completing unsatisfied waits.
Register the existing gated-dispatch capture test with a 1ms diagnostic
timeout and document the missing-producer limitation.
sceSystemServiceParamGetInt always reported English (United States) as
the console language, so a title that follows the console's language,
such as Jelly5 (PPSA99505) with its Arabic text, can only show English.
ANYPS5_LANGUAGE now selects a console language number from 0 to 30
(21 is Arabic). Unset or empty keeps English (United States); any other
value throws at the language query instead of being ignored.
(cherry picked from commit 9bcf196daa01b07a22be876a7f1143149503e054)
AI-assisted: yes. Record that gethostname exposes AnyPS5 rather than the native machine name. Console hostname configuration, sysctl integration and name resolution remain unverified and unimplemented. This one-line note is placed beside an unchanged libc compatibility entry so the branch merges cleanly into tested main 5edae3536.
PPSA11386 calls sceSharePlayInitialize(NULL, 0x1800) at start-up and stops
on any non-zero result, so the console accepts a null heap. The library
keeps no state and does not use the heap; a zero size still throws, as its
error is unknown. libSceSharePlay gets its own CMakeLists for the test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An NGG passthrough program on the vertex path whose s_barrier only orders wave 0's GS_ALLOC_REQ produced a workgroup OpControlBarrier, which the Vertex execution model does not allow; SPIR-V validation rejected the module at the program's first draw. In a Vertex-stage program the barrier now emits nothing when the program has no LDS or GDS access and no memory write or atomic, so no wave can observe another. With any of those it throws.
A comparison sample with a 2D-array address on a plain 2D color T# takes the emulated comparison, whose runtime modes were only the 2D-array and cube ones. No mode matched, and materialization threw that the image descriptor was incompatible with the static runtime image interface. The emulated comparison now also gets a 2D mode, as the native modes of a 2D-array access already have; the slice is ignored.
The ternary forms share minMaxF16 with v_min_f16 and v_max_f16 and follow
the same rule on gfx1036: a subnormal half input becomes a signed zero when
bit 0 of the f16 denormal field is clear, at IEEE=0 and IEEE=1.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The mutex attribute now keeps its protocol and priority ceiling the way
FreeBSD's libthr does: the ceiling can be set and read only under
PTHREAD_PRIO_PROTECT (EINVAL otherwise), and setting a protocol resets it
to the highest SCHED_RR priority. Mutexes still do not apply priority
protection; that is listed as a silent stub.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit d10c024f8fdbcdfced0187550f272333264f07df)
A map without MAP_FIXED whose hint lies wholly inside a range still
reserved by sceKernelReserveVirtualRange is placed at the hint, as a fixed
map into the reservation would be. Hints outside reservations and ranges
that are partly mapped keep their hint behaviour. The reservation is
checked under the registry mutation, so it cannot be released and its
address reused between the check and the map (MarcZX100, #2687).
Fixes#2687
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01A2cY3SsTYnh4u4ZtEr2Adx
Registration prepares the variants a shader's registered state
predicts; a draw or dispatch whose state needs another one threw
"prepared shader artifact is missing for the requested static ABI".
Titles that link their own libSceAgc build that state themselves and
never call the driver's static ABI resolution, so their draws differ
from the registered prediction. The missing artifact is now prepared at use, logged, and kept
with the snapshot like the deferred and null pixel cases. SourceHandleFor
now checks that the request refers to the registered code, as
InvocationFor already did.
Uncharted: Legacy of Thieves Collection (PPSA05684) still misses on
main 197ffac9 (after the fixed push slots of #2661) for its own pixel
shaders: "prepared shader artifact is missing for the requested static
ABI: address=85899411712 stage=5 wave=64 pushOffset=128
pushCapacity=128".
sceVoiceSetMuteFlag was NotImplemented with an unknown signature and
sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's
voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id
and a bool pointer. The flag is stored per port like the volume; an
unknown port throws and a null output pointer is an invalid argument.
Uncharted: Legacy of Thieves Collection (PPSA05684) imports
sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with
"undefined symbol: Pc4z1QjForU".
sceAvPlayerAddSource queues an auto start for a player created with auto
start or without an event callback. When the title enabled its streams
and called sceAvPlayerStart before the controller thread ran it, the auto
start called Start again on the playing player, which stopped it, released
every video buffer, including the frame the title held, and started the
film over. guest_avplayer occasionally caught this as "video frame is not
a texture allocation"; right after the test's own start, 8 texture
buffers were released in 15 of 15 runs.
The auto start now starts the player only while it is still ready, and
checks that under the player lock together with the start.
TestAutoStartKeepsStartedPlayback starts a callback-less player itself and
checks that no texture buffer is released afterwards and that the frame
it holds stays allocated. It fails on every run without the fix.
RDNA2 min/max flush half inputs to signed zero when input
preservation is disabled, while output flushing alone keeps them.
Apply this to the measured binary forms and pin the hardware rows.
Co-Authored-By: GPT-6.1 Sol <noreply@openai.com>
Validate timeout arguments and track live requests so unknown or deleted
ids return REQUEST_NOT_FOUND. This supplies the remaining absent load
import alongside the dialog Close export; timeouts follow the existing
offline network model and are not stored.
Co-Authored-By: GPT-6.1-sol <noreply@openai.com>
Eager binding fails when a caller imports sceG2PDialogClose.
Add the missing throwing stub alongside the existing G2P exports
and record the assumed Close signature in TechnicalDebt.
Co-Authored-By: GPT-6.1 Sol <noreply@openai.com>
sceAjmBatchJobDecodeSplit queues a split run job with the stream
sideband, as sceAjmBatchJobDecode does for a single buffer pair.
sceAjmBatchJobSetResampleParametersEx with a zero ratio change per
sample sets the ratio as sceAjmBatchJobSetResampleParameters does; a
non-zero change throws, since its ramp is unknown.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measure the mixed f16/f32 boundary on gfx1036 and pin both factor
slots, half selection, signs and zero f16 addends in the existing test.
Record this measured scope while keeping legacy mad/mac unchanged.
Co-Authored-By: Codex gpt-6.1-sol <noreply@openai.com>
With f32 denormals flushed, RDNA2 flushes a product only when its value
rounded to 24 bits in the current round mode is below 2^-126. The
tiny-product check tested the exact product, so products that round up
to 2^-126 became zero in v_mul_f32, v_mul_legacy_f32, v_mullit_f32 and
zero-addend f32 FMAs. The separately rounded v_mad_legacy_f32 and
v_mac_legacy_f32 keep the exact check, as they are not measured there.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
VLC (PPSA85300) imports execvp (0NJDcQ2B8vE) from libkernel and fails
to load because no library exports it. Replacing the process image is
not supported, so it throws if called, like sceSystemServiceLoadExec
does for executable replacement. VLC itself cannot reach the call: its
fork and vfork fail with ENOSYS, so the child that would call execvp is
never created.
PPSA11386 imports it; on main it is one of the title's three missing
imports, with sceSslGetCaList and sceSslFreeCaList, and the title does not
call it during its start-up. The signature is unknown, so it is declared
without parameters and throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA11386 imports sceSslGetCaList and sceSslFreeCaList and PPSA15508
imports sceSslUnloadCert; on main all three are missing and the loaders of
both titles stop on them. No root certificate bundle is shipped and no
loaded certificate is kept, so an SSL context holds no certificates:
sceSslGetCaList clears the list and returns NOT_FOUND, as sceSslGetCaCerts
does; sceSslFreeCaList accepts only that cleared list; sceSslUnloadCert has
nothing to drop and is assumed to return 0. A null list returns the
invalid-argument code that sceSslGetCaCerts and KytyPS5 return. An unknown
context and a list sceSslGetCaList did not return throw, as their codes are
not confirmed. Signatures and the SceSslCaList layout follow SharpProspero
and shadPS4.
guest_ssl_tests now links libc, as guest_http2_tests does, so an exception
thrown from libSceSsl unwinds with the same unwinder that resumes it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An upload of a storage image up to 1 MiB reads the surface's guest bytes
into a baseline (#1599), which a later write-back compares against for
blocks the CPU stamped. When a unit shadow, another image's pending
results or a recorded GPU store covers the surface, that read goes
through the flush hook: the shadow is published and the worker waits for
the GPU, although the upload itself runs on the GPU from the import.
The baseline is now taken only when nothing of that kind overlaps the
surface. Otherwise the image has none, and its write-back keeps the CPU's
bytes for stamped blocks, the rule before #1599. TechnicalDebt's entry
names the condition.
agc_storage_baseline_settled creates a storage image over a watched host
import with a recorded store pending over part of it and checks that the
upload did not submit the open batch; without the change the baseline
read syncs on that store. agc_unchanged_cpu_stamps (#1599) still passes.
PPSA14632 (LEGO Horizon Adventures) refreshes such images about 870
times per 10 s from queue 0 dispatches: the hook's recorded-store syncs
go from about 3400 waiting 4.0 s to about 630 waiting 0.3 s per 10 s,
and a direct dispatch's device call from 356 to 107 us.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Jelly5 (PPSA99505) imports sceAudioOutExGetMonitorInfo (PhnNN0UEV6Y),
sceAudioOutExConfigureOutput (VcE+gXSwFXI), sceAudioOutExOpen
(6X6dp+07h4U) and sceAudioOutExClose (0TfjSulCV2A) from libSceAudioOut
and fails to load because no library exports them. It calls them only
for its optional HDMI bitstream output, and their signatures are
unconfirmed, so they are exported without an implementation and throw
if they are called, like sceSaveDataCancel.
Read rtkit's MaxRealtimePriority and RTTimeUSecMax before touching the
limit, keep a hard limit that already satisfies rtkit, lower the soft
limit to at most half of the hard one, and log when the hard limit is
lowered. rtkit checks the hard limit, so it cannot be left alone when it
is above RTTimeUSecMax; the side effect is listed in TechnicalDebt.md.
Log the policy rtkit applied, SCHED_RR by default.
scePthreadCancel and pthread_cancel threw, scePthreadTestcancel did
nothing and the cleanup handler exports did not exist.
A cancel request is now recorded on the thread and acted on at
scePthreadTestcancel, the condition variable waits, scePthreadSem and
sem waits, scePthreadJoin and the sleeps, and under their POSIX names.
A thread blocked in one of the waits is woken; a condition wait takes
its mutex back before the thread exits. The thread exits with
PTHREAD_CANCELED through scePthreadExit, which now runs the handlers
of __pthread_cleanup_push_imp and __pthread_cleanup_pop_imp.
scePthreadSetcancelstate and scePthreadSetcanceltype reject unknown
values, and pthread_setcanceltype is added.
Constants, the handler node layout and the order of events follow
FreeBSD libthr. A sleep is not interrupted, file and socket calls are
not cancellation points and the asynchronous type acts like the
deferred one except at the two set calls (TechnicalDebt). New test:
guest_pthread_cancel.
Astro's Playroom (PPSA01325) calls sceRudpActivate during start-up, where the throwing stub stopped it. The host has no reliable-UDP stack to activate, so the export returns success and does nothing, matching the OK-returning stubs shadPS4 keeps for the whole library. The guest_offline_imports test now checks the success path with and without sceRudpInit, and still checks that the sceRudpGetStatus sibling throws and writes nothing.
ProsperoStore (PPSA99000) imports kill from libkernel and stops at it on
current main. Its crash reporter resets a crash signal to SIG_DFL and
sends it again with kill(getpid(), signal).
kill follows FreeBSD's kern_kill and killpg1 for the only guest process:
EINVAL for signals outside 0 to 128, signal 0 only checks the target,
and the caller's own pid, 0 and minus its pid deliver through raise.
Any other pid, and -1, which skips the caller, report ESRCH.
VOP2 0x06 measured the same as VOP3 0x140 on gfx1010 (RX 5700 XT) in
wave32 and wave64, IEEE 0 and 1 and f32 denormal modes 0 to 3: the
product is rounded before the add, f32 denormal sources, product and
result are flushed in every mode, and a zero factor gives a +0 product.
It now shares the v_mad_legacy_f32 translation with the accumulator as
the addend, and f32DenormalFlushFor returns 3 for it as well. A new
execution test pins the measured results of its VOP2 and VOP3 forms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The guest_interfaces test now follows guest_thread_callback_abi instead of guest_errors, and the TechnicalDebt entry follows the libc SSE4a trap emulation entry instead of ending the Functional list, where other open pull requests add theirs.
CB_BLENDn_CONTROL factors 15-18 (BLEND_SRC1_COLOR, BLEND_INV_SRC1_COLOR,
BLEND_SRC1_ALPHA, BLEND_INV_SRC1_ALPHA) threw "unsupported blend
factor". They blend MRT0 with the pixel shader's MRT1 export as the
second source, as RADV and radeonsi program it.
DecodeState maps them to the VK_BLEND_FACTOR_SRC1_* factors and accepts
them only with pixel exports to slots 0 and 1, color writes to slot 0
alone, an MRT1 export with MRT0's export format and shader mask, an
ADD, SUBTRACT or REVERSE_SUBTRACT operation and an identity component
order. The blend is draw state, so the specialized module of the
registered pixel shader moves its MRT1 output to location 0 index 1,
which ValidateShaders requires; pipelines need dualSrcBlend, now enabled
when present. The request field dualSourceBlend is in the module key,
the result memo, the draw key and the serialized request (version 15).
Drop IFF_POINTOPOINT from an address without a peer and compute an IPv4 broadcast address the host omits from the netmask, since FreeBSD always provides the address when the flag is set. Check zero port, flowinfo and padding in the test.
Return -1 with the FreeBSD errno for a null list and for expected host and allocation failures, as getcwd does. On Windows, give an unspecified prefix length a host mask, leave PPP and tunnel adapters without broadcast or point-to-point flags since their peer address is not reported, fall back to if<index> for long NDIS names, and bound the adapter query retries. Compare every entry with the host's own list in the test.
List the host's IPv4 and IPv6 addresses in FreeBSD's struct ifaddrs layout, with FreeBSD sockaddrs and interface flags, from getifaddrs on Linux and GetAdaptersAddresses on Windows. The list is one allocation, so freeifaddrs is a single free.
sceFontGetCharGlyphMetrics and sceFontGetRenderCharGlyphMetrics set the
vertical bearing and advance to zero although the glyph is loaded with
FT_LOAD_VERTICAL_LAYOUT. The library's own text writing steps the pen by
that vertical advance, so every character of vertical text was placed on
the previous one.
The vertical metrics now follow the FreeType driver's metrics of a
rendered glyph: FreeType's vertical advance, and for a face without
vertical metrics a bearing of half the horizontal advance left of the
horizontal bearing and of half the advance left over by the glyph height.
guest_system_font checks every metric of a square glyph at 100 pixels.
(cherry picked from commit 04dd69f806379df8b52cfdeb2979f2595973a9b3)
(cherry picked from commit 11f6f9e954756ee8d4a3fc2be574ab3b57ecd7c5)
Palworld (PPSA23126) imports sceSaveDataCancel (e6y3WMBYbiM) from
libSceSaveData and fails to load because no library exports it. Its
signature is unknown, so it is exported without an implementation and
throws if it is called, like sceSaveDataConvert.
Guest samplers with DISABLE_CUBE_WRAP (S# word 0 bit 28) are created with
VK_SAMPLER_CREATE_NON_SEAMLESS_CUBE_MAP_BIT_EXT when the device enables
VK_EXT_non_seamless_cube_map; RADV maps the flag to the same bit. The bit
only changes cube filtering, so without the extension the sampler is still
created and only a cube texture sampled through it throws.
waitpid now sits between exit and _exit, and its TechnicalDebt entry follows the packed horizontal gathers entry, so the open system and getuid pull requests and the thread cancellation test pull request no longer touch the same lines.
Unknown options are now checked for every pid, with 0x80 and 0x80000040 added, and so are valid combinations such as WNOHANG | WUNTRACED. Each call is repeated with a null status. The TechnicalDebt entry cites kern_wait, which adds WEXITED and WTRAPPED, and lists pdfork.
waitpid returns -1 with ECHILD, or EINVAL for an option FreeBSD does not know, and leaves the status unwritten: AnyPS5 runs the title as one process and exports nothing that creates a child. VLC PPSA85300 stops on main at this import.
A strided vertex fetch whose index is at or past the descriptor's num_records threw and aborted the title. PPSA01325 draws its fullscreen composite as a 4-vertex strip over a 3-record buffer, so the fourth vertex past the records stopped presentation.
Hardware returns (0, 0, 0, 0) for such a fetch with OOB_SELECT 0 and 1, measured on RDNA2 gfx1036 with tools/hw-oracle in #2241. VertexBufferReadSize now spans the whole fetch, and the staging copy reads the record bytes then zero-fills from num_records * stride onward. Each such fetch gets its own copy, outside the shared copies of its sibling attributes, the host-import in-place path and the draw-snapshot cache. OOB_SELECT 2 and 3 keep throwing past num_records, since each needs its own rule. Recorded in docs/dev/TechnicalDebt.md.
eb06284c7 made a read-only 2D image_load through a 1D T# valid, so the
test no longer pins a refusal. The TechnicalDebt line now says storage
loads still throw.
Measured on RDNA2 (gfx1035) in review: image_store with DIM 2D through a
1D T# writes texel x for every y, including y = 0xffffffff. The T# type
decides the addressing and DIM only how many address VGPRs are read. The
store no longer drops y != 0.
The test now pins the second store at y = 1 with dmask 0x5: texel x holds
its components 0 and 2, components 1 and 3 are 0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A compute program of PPSA26344 writes a 1D storage image with image_store
DIM 2D, and no runtime image mode matched its T#. A write-only 2D storage
access now also gets a 1D mode. A store through it is dropped when y is not
0, as a one-texel-high image bounds it; this mirrors the measured 3D loads
through 2D T#s of #2023 and is listed in TechnicalDebt as unmeasured.
Loads, atomics and image_store_mip through such a pair still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A flip packet names a buffer index; the buffer was looked up when the
command buffer was submitted, so a title that registers its buffers
after submitting the first frame failed with "flip buffer is not
registered". The buffer is now resolved when the GPU reaches the flip,
as the hardware does. A flip whose buffer is still unregistered then
presents black and completes (see TechnicalDebt).
Uncharted: Legacy of Thieves Collection (PPSA05684) submits its first flip before registering its buffers and stopped with "flip buffer is not registered".
In SCE_AVPLAYER_AV_SYNC_MODE_NONE every decoded frame was handed out in
order, so a title that requests video slower than the film's frame rate
fell behind its audio (about 52 s by the end of the PPSA12544 intro).
While the title pulls audio, frames the audio clock has already passed are
now skipped; frames that are not late are handed out as before.
Fixes#1635
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On RDNA2 (gfx1036) ds_min/max/cmpst(_rtn)_f32 and _f64 flush both operands
when bit 0 of the type's denormal field is clear: field 2 flushes like field
0, field 1 keeps like field 3, in IEEE 0 and 1. The flush decision now tests
that bit. agc_driver_lds_float_atomic_modes adds FLOAT_MODE 0x50 (both fields
1) and 0xa0 (both fields 2), and the TechnicalDebt entry records the measured
fields.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
ds_min/max/cmpst_f32 and ds_min/max/cmpst_f64 with their _rtn forms follow the
rule measured on RDNA2 (gfx1036): both operands are flushed to a signed zero
when the type's denormal field flushes, a signalling-NaN data operand is stored
quieted, else a signalling-NaN old value, else a quiet NaN loses, else the
ordered compare decides, and the flushed value is written. The shared f32
path used the host's float compares, so its NaN and denormal results were the
driver's; the shared f64 path lacked the signalling-NaN rules the buffer path
has. Both now use AtomicFloatBits. The translation marks the shared float
atomics with the mode's flush in MemoryInfo.
The new agc_driver_lds_float_atomic_modes pins 32 operand pairs per type in
the titles' mode, with both fields kept and with both flushed. The 64-bit
test's model gets the signalling-NaN rule and one lane kind now feeds the
signalling NaN of its table into min/max.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
The f64 unary instructions, v_ldexp_f64, v_div_fixup_f64 and
v_cvt_f64_f32 always quieted a signaling NaN. The hardware does that
only with IEEE_MODE=1, as #1867 measured for the f32 and f16 forms;
with IEEE=0 the NaN comes out unchanged, measured on gfx1036.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
After #1979 the cycle is exact, but the driver's sine of the radians loses
tiny results to its absolute error, and near the zeros of sine at k + 0.5
and of cosine at k ± 0.25 the f32 radians drop the low bits of the cycle.
Measured on RDNA2 (gfx1036), the hardware returns the input times 6.2831826
for every input below 2^-12 of a turn and stays within 7 ULP of the f32 2π
times the distance at the half and quarter turns.
Within 2^-12 of a turn from a zero the lowering now returns the linear term
of the exact distance to that zero, with the hardware's constant at the
integers and the f32 2π elsewhere; everywhere else it keeps the driver's
sine or cosine of the radians. agc_driver_sin_cos_near_zero pins 32 inputs
per type from the oracle with per-lane tolerances.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
A compute shader in Astro Bot samples an image as 2D while the bound
T# is 1D, and the recompiler refused it. Offer a 1D runtime mode for
sampled images used only by image_sample_lz and mip-less image_load,
which reads the texel the first coordinate selects, as measured on
RDNA2 in #2237.
With FP16_OVFL=1 the hardware writes an f16 result that would round to
infinity as the largest finite value of that sign, unless a source
operand is infinite. v_div_fixup_f16 keeps the infinity it writes for a
zero denominator or an infinite numerator. Measured on RDNA2 (gfx1036)
at IEEE=0 and IEEE=1 with f16 denormals kept and flushed.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The f16 min/max/min3/max3/med3 now pick NaN results on the bits and
quiet a signaling NaN only with IEEE=1. With IEEE=0, v_min_f64 and
v_max_f64 return the other operand for a NaN, not a quieted NaN. This
completes #1826 for these forms, as measured on RDNA2 (gfx1036).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With IEEE_MODE=1 the hardware quiets a signaling NaN that v_cubesc,
v_cubetc or v_cubema_f32 returns, keeping the sign the instruction gives
it; with IEEE=0 the bits pass through. Same rule as #1867, measured on
gfx1036 in both modes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A draw that rasterizes both faces with different front and back depth
bias was rejected, since Vulkan has one depth bias per draw and the
cull mode is pipeline state. Such a draw is now recorded twice in the
same pass: front faces with the back faces culled and the front bias,
then back faces with the front faces culled and the back bias. A face
whose offset is disabled gets no bias.
With f32 denormals flushed, as in the 0xc0 float mode titles use, the
hardware flushes all three v_mullit_f32 sources and its product like
v_mul_f32, so a positive denormal limit selects -FLT_MAX and a tiny
product gives zero. The recompiler kept denormals in every mode.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With IEEE_MODE=1 the hardware quiets each signaling NaN half that
v_pack_b32_f16 packs, after neg and abs; with IEEE=0 it copies the bits.
The recompiler always copied them. Same rule as #1867, measured on
gfx1036 in both modes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A title that opens a main and an overlay port flips both, and every flip
was presented as a whole frame, so the window alternated between the two
buses: PPSA01736 shows its intro on the main bus and an empty overlay,
and the intro blinked black on every other frame. Overlay flips now
complete and signal their events without being shown. Compositing the
overlay over the main output is not implemented.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Vulkan counts the framebuffer colour attachments against maxPerStageResources
for the fragment stage. The draw's attachment count now seeds the fragment
stage's resource total in ShaderResources, so a pixel shader whose buffers and
images fit the limit but whose pipeline exceeds it throws instead of creating
an invalid pipeline. The draw resource cache key carries the attachment count,
so a cached build is never reused by a draw with more attachments.
The f16 forms of v_fma_mix computed an f32 FMA and converted it to f16,
so a result that lands on an f16 tie after the f32 rounding was rounded
twice. RDNA2 rounds the exact product-sum once. They now use the exact
f64 path of v_interp_p2_f16 and flush f32 sources like v_fma_mix_f32.
They follow the f16 round and denormal fields on hardware, so another
f16 mode throws, as packed f16 does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DEPTH_CLEAR_ENABLE (DB_RENDER_CONTROL bit 0, Mesa sid.h) makes the DB
write DB_DEPTH_CLEAR wherever the draw covers. Such a draw is now
rasterized as submitted with an always-passing depth write, no depth
bounds, no depth bias and the viewport depth range pinned to the clear
value, so it touches exactly the pixels the title's geometry covers.
Clearing a read-only or absent depth plane throws, at decode and in the
draw precheck. Depth and stencil clears combine; copy, resummarize and
decompress draws still throw.
Uncharted: Legacy of Thieves Collection (PPSA05684) clears with draws
that set DB_RENDER_CONTROL to 0x3 and stopped with "depth/stencil
clear, copy, resummarize or decompress draws (DB_RENDER_CONTROL) is
unsupported (register 0x0 = 0x00000003)".
VOP3 0x140 is v_mad_legacy_f32 on gfx10.1. Measured on gfx1010 (RX 5700
XT) in wave32 and wave64, IEEE 0 and 1 and f32 denormal modes 0 to 3, it
rounds the product before the add, flushes f32 denormal sources, product
and result in every mode, and gives a +0 product for a zero factor.
The translation multiplies, applies the zero rule and flushTinyProduct,
adds, and keeps the nanResultF32 wrapper. f32DenormalFlushFor returns 3
for the instruction before reading FLOAT_MODE. A sum of two zeros takes
its sign on the bits, as lavapipe returned -0 for +0 + -0. The execution
test pins the measured results and compares NaN bits exactly. RDNA2
(gfx1031), where the encoding is v_fma_legacy_f32 and fused, is noted in
TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The padded, exact-fit and invalid-conversion swprintf checks come from #1512.
Co-Authored-By: Noface07 <yuvrajsoni7@gmail.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ULF8vCbJFyzxVsW3SfiWC5
SDL queries the SCHED_OTHER range before it sets a thread priority. It gets
the same 256 to 767 range as SCHED_FIFO and SCHED_RR, which
pthread_setschedparam applies regardless of policy. The console's answer is
unverified and recorded in TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A CMASK that was neither all fast-cleared nor all expanded threw, so a
title that fast clears a target and then draws over part of it before the
eliminate could not run past it.
The CMASK is now decoded tile by tile: one nibble per 8x8 tile in
1024x512 metablocks of 4 KiB, addressed with the pipe-aligned
SW_64KB_Z_X CMASK equation for 16 pipes (addrlib
GFX10_CMASK_SW_PATTERN, Gfx10Lib::HwlComputeCmaskAddrFromCoord). Code 0
stores CB_COLOR_CLEAR_WORD into the tile's texels, 0xF keeps them; any
other code, a cleared tile of a DCC target and any other CMASK swizzle
mode throw. Edge tiles are included and the CMASK is then stored as
expanded.
For a resident target whose CMASK is host-imported the clear is a
compute pass recorded in stream order: it reads the nibbles from the
import, stores the clear into the cleared tiles through a UINT view of
the image and fills the CMASK expanded, so nothing waits for pending GPU
writes of the CMASK. Invalid codes it reads set a bit that the next
materialization throws on. Otherwise the CPU reads the CMASK and stores
the cleared tiles into guest memory, or fills the resident image when
every tile is cleared. A CMASK nothing has stored over since it was
expanded is skipped.
The decode requires CB_COLOR_ATTRIB3 FMASK_SW_MODE SW_64KB_Z_X with
CMASK_PIPE_ALIGNED, a 4 KiB aligned writable CMASK and texels of at most
64 bits, and CMASK_BASE_EXT is part of the draw key.
Tests: CMASK sizes and nibble addresses against addrlib; decode
rejections and draw key coverage; CPU eliminate of full, partial,
out-of-range-nibble and DCC decompress cases and invalid codes. The new
agc_driver_cmask_fast_clear GPU test draws over fast-cleared and partly
fast-cleared linear and SW_64KB_R_X targets, eliminates partial, edge
and checkerboard CMASKs through the compute pass and checks that an
invalid code it reads throws.
On Linux, sceKernelSync called sync(2), which blocks until all
dirty pages are written back. Unrelated host I/O can stall guest's
sceKernelSync, causing the guest_kernel_sync test to stall for minutes.
Share the Windows implementation instead.
Fsync each recorded path and its changed parent directories.
Use st_mtim and coarse realtime mark on Linux in place of FILETIME.
Measured on RDNA2 (gfx1036) with tools/hw-oracle in wave32 and wave64:
s_call_b64 writes PC + 4 to the link pair and branches to
PC + 4 + signext(SIMM16) * 4, and s_setpc_b64 of the link returns;
s_swappc_b64 with SDST 125 branches and leaves a marker pair untouched, so
its decode as s_setpc_b64 matches, and with an SGPR destination the link is
PC + 4.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
A 3D image access bound to a 2D T# matched no runtime image mode and
threw "image descriptor is incompatible with the static runtime image
interface" (Sonic Origins, #2023). CouchRiv measured RDNA2 (gfx1036)
with the hardware oracle: image_sample_lz with dim 3D ignores r and
reads the (u,v) texel, and image_load reads the (x,y) texel when z is
0 and returns zero otherwise. Add a 2D mode for 3D accesses whose only
uses are those two forms, and make the load return zero for z != 0.
Every other access keeps throwing.
Fixes#2023
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A port kept only the last PCM buffer set before a push and played it again
at every later push without a new one. PPSA12544 sets one grain of a ring
buffer per call on its object port, often two or three between pushes and
then none for a few, so all but the last of each burst were dropped and the
stale grain repeated: a buzz on loud sounds and after a sound stopped.
Buffers set between pushes are now queued and played in order, at most 16
queued. A push without a new buffer repeats the last one only for a port
that has always been given the same buffer (rewritten in place, as the
timing tests do); a port whose buffers move on plays silence.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Without VK_KHR_fragment_shader_barycentric the recompiler dropped
v_interp_p1_f32 and made v_interp_p2_f32 read the attribute Vulkan
interpolated, but never wrote the I/J VGPRs: a pixel shader that read
them for anything else got 0, and v_interp_mov_f32 of P10/P20 (or P0 of
an interpolated input) needed PerVertexKHR and failed pipeline
validation.
The fallback translation now loads the I/J VGPRs and marks v_interp_p1
and v_interp_p2 with witnesses. After the front-end simplification
(SSA, folding, DCE, read-lane and masked-select elimination),
HostInterpolationChecker requires every p2 to read its J, and its p1's
I, from a barycentric of the parameter's kind, every p1 result to reach
only the matching p2 (through a write masked by the p2's EXEC, whose
inactive lanes keep the old register), no parameter read as raw
vertices and no slot shared by different interpolations. It then
lowers the witnesses to the host-interpolated attribute as before,
reruns DCE and masked-select elimination, and accepts the program only
when no barycentric read remains, so reusing the I/J VGPRs after
interpolating keeps host interpolation and the previous SPIR-V. Any other
program is translated with the barycentric path and marked as emulated:
its barycentrics become vec3 inputs (NoPerspective for the linear
weights) and its per-vertex parameters flat vec4[3] inputs, placed in
the free locations by LayoutBarycentricEmulation. The driver then
inserts a generated geometry stage between the vertex and fragment
shaders that copies the position and parameters, writes the one-hot
weights of each vertex and the three vertices' parameter values, so the
rasterizer interpolates the same weights the extension provides.
The stage needs geometryShader and a vertex shader before it;
tessellation, mesh and rect-list pipelines, other primitive types and
interfaces beyond 32 locations or the device's geometry limits throw.
CompiledShaderArtifact carries the emulation (shader disk cache format 21).
Hardware snaps window corners to 1/256 pixel before interpolating
(measured by yahya308 on an RTX 4070 Laptop and a Radeon 780M in #1547);
lavapipe snaps only for coverage (lp_rast.h FIXED_ORDER 8), so the test
accepts either reference per pixel at the original 1e-4 margin.
Sources:
- v_interp_p1_f32/v_interp_p2_f32/v_interp_mov_f32 semantics (P0,
P10, P20, I/J): AMD RDNA2 ISA, "Parameter Interpolation".
- BaryCoordKHR/BaryCoordNoPerspKHR weights and PerVertexKHR vertex order:
SPV_KHR_fragment_shader_barycentric, VK_KHR_fragment_shader_barycentric.
- Geometry shader triangle input order and provoking vertex: Vulkan
specification, "Primitive Topologies" and "Geometry Shading".
- Interpolation decorations decided by the fragment input: Vulkan
specification, "Interpolation Decorations".
- lavapipe interpolation: Mesa src/gallium/drivers/llvmpipe/lp_rast.h
(FIXED_ORDER 8), lp_setup_tri.c (subpixel_snap for coverage only),
lp_state_setup.c (init_args, plane setup from float positions).
Every direct memory allocation had a memfd of its own, so each one the
GPU used became its own udmabuf and its own imported buffer object. An
imported buffer object cannot be always valid in the GPU VM: amdgpu
validates every one of them at every command submission. PPSA14632
(LEGO Horizon Adventures) imports about 7000 allocations, 5800 of them
64 KiB, and each vkQueueSubmit took about 2.3 ms (5 s per 10 s, held
under the GPU mutex). A standalone test shows the cost follows the
count of imported dma-buf buffer objects, not their size or the count
of ordinary allocations.
- libkernel: on Linux all direct memory lives in one sparse memfd of
DIRECT_MEMORY_SIZE, at file offset = physical address
(PhysicalBacking keeps the file and its offset; SharedBacking returns
that offset). A range allocated again is zeroed through a temporary
mapping, as the old per-allocation memfd was.
- Driver: an import of shared direct memory that lies inside one
64 MiB chunk of the file binds its own VkBuffer into that chunk's
memory, one udmabuf import per chunk (HostImport::chunk holds it, so
it lives until the last buffer bound to it retires). Ranges that
cross a chunk or do not meet the buffer alignment are imported alone
as before.
On PPSA14632 vkQueueSubmit drops from about 2400 us to 46 us on
average, the GPU idles 36 ms instead of 172 ms per present, and
presents go from about 40 to 80-97 per 10 s.
Released direct memory stays committed in the file (see
TechnicalDebt.md): a live chunk import pins its pages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
macOS has no counterpart to userfaultfd write-protect or
MEM_WRITE_WATCH, so GuestWriteWatch had no backend there and the driver
re-read every guest buffer on each use.
The macOS backend write-protects watched pages. The first write to a
page faults, the SIGBUS/SIGSEGV handler records the page and restores
its protection, and Collect reports the recorded pages and protects
them again. A page is protected before its record is cleared, under the
lock the handler takes, so a write that lands in between is recorded.
The lock hands out turns in order: an unfair one starved writers under
Rosetta.
The protection is real, which adds three entry points:
- GuestWriteWatchBeginHostWrite/EndHostWrite lift it around a system
call that writes guest memory, which would otherwise fail with
EFAULT. GuestArena::HostWrite calls them, as it calls the Windows
equivalent.
- GuestWriteWatchProtectionChanged tells the watch the protection given
to watched pages by mprotect or a new mapping.
- GuestWriteWatchProtection reports that protection, since a watched
page is read-only between a collection and the next write.
Register keeps the recorded protection of a page it already watches:
read from the kernel it would be the watch's own read-only protection,
and the page would never be watched again.
The tests build without the prx libraries and run natively and through
Rosetta.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AI-assisted: yes. Full current-main project build passed. Seven focused Windows tests pass; four shader tests also pass in full and none optimization modes with actual Vulkan execution required. Updated Linux and title runs remain pending.
gmtime, localtime, mktime, strftime and asctime took and returned the
host std::tm. The guest's FreeBSD tm has tm_gmtoff and tm_zone after the
nine calendar fields, so on Windows, where std::tm is 36 bytes, a title
reading those fields read past the thread-local result, and gmtime_s left
them unwritten. Windows gmtime_s also accepts only 1969-12-31 12:00 to
3001-01-19 21:59 UTC, where the guest libc converts any time.
Convert through a GuestTm with the guest layout on both hosts. Compute
the UTC fields from the day count, so every time whose year fits an int
converts, and on Windows take the local offset and zone name from the
CRT. gmtime reports the zone as UTC like the guest libc. localtime and
mktime keep the CRT's range on Windows; recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A title that ships its own libc.prx unwinds C++ exceptions with that
libc's libunwind, which asks sceKernelGetModuleInfoForUnwind where each
frame's eh_frame is. On Linux the call always reported no tables, so
no C++ exception thrown in guest code could be caught. For the main
executable and .guest.prx images, report the PT_GNU_EH_FRAME tables
that sceKernelGetModuleInfoFromAddr finds, as Windows does from
.ehmeta. Other host images still report none.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
CB_COLOR_INFO format 6 (COLOR_10_11_11) with NUMBER_UNORM threw in
DecodeColorFormat: Vulkan has only the B10G11R11 float format. Such a
target now renders into an R32_UINT attachment in the layout of
format-30 images (unorm11 R and G in bits 0-21, unorm10 B in bits
22-31), so later image loads of the surface read the same words.
The target format is draw state, so the packing is a specialization of
the registered pixel shader: every float MRT export also computes the
packed word (EmitFormatStoreComponent) behind specialization constant
ExportPackingBase + target, and the specialized module turns a packed
target's output into a uint4 that ValidateShaders expects. The new
request field targetExportPacking is in the module key, the result memo,
the draw key and the serialized request (version 14). Blending, partial
RGB writes, UNORM16/SNORM16/UINT16 exports, DCC and ROUND_MODE throw.
Measured on a PS5 (firmware 13.60) through dlopen of
libSceVideoOut.sprx on a handle the payload opened.
sceVideoOutInitializeOutputOptions writes 0xFF to byte 2 of the 64-byte
options and returns INVALID_ADDRESS for a null pointer.
sceVideoOutIsOutputSupported checks the handle, then the reserved
arguments, then the mode, then the options. It never answers 0: a mode
the display lacks returns UNSUPPORTED_OUTPUT_MODE, and a value that is
not a mode returns 0x8029001E. Options must keep the initialized words,
except word 3.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fill takes either info struct, so sceKernelGetModuleInfo reports the
name and segments sceKernelGetModuleInfoFromAddr reports for the same
image, on Linux and Windows.
A sampler with FORCE_DEGAMMA (S# word 0 bit 20) threw at decode, so
every dispatch or draw sampling through one was skipped.
DecodeSamplerResource now records the bit, but accepts it only for a
caller that pairs the sampler with its images. The direct sampler
binding does, and RequireDegammaFormat checks each sampled image
against its paired samplers: only already sRGB formats (8, 8_8 and
8_8_8_8 SRGB, BC1, BC2, BC3 and BC7 SRGB) pass, decoded once, as
shadPS4 (PS4) models it. Other textures and unpaired decodes still
throw; gfx10 behaviour is not measured.
The AMD Windows driver returns 1 for a NaN operand when any float form
of ordered not-equal feeds a ballot on a 32-wide subgroup, which is how
e32 compares are read in wave32. FPOrdNotEqual32 is now emitted as an
unordered not-equal with both operands checked for NaN on their bits,
which gives the same result for every input.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Keep logical sample and skip counts across byte-only continuation buffers, assemble split superframes, and allow callbacks to refill, pause or reset the stream. Preserve decoded audio while waiting for input and reject truncated closed streams.
Validated with seven NGS2 tests, an ASan/UBSan streaming test build, and PPSA03747 repeatedly supplying continuation buffers during playback. Flag semantics follow the pinned KytyPS5 source documented in TechnicalDebt.md.
Written with AI assistance.
EVO-PLAYER (PPSA99039) v0.11.0 stops at sigaction once its earlier
imports resolve: it installs a crash handler for SIGSEGV, SIGBUS and
SIGABRT and a quit handler for SIGTERM, SIGINT and SIGHUP at start-up.
sigaction records the handler, flags and mask of signals 1 to 128 and
reports them back, with FreeBSD's EINVAL cases. signal shares the table
and records SA_RESTART, as FreeBSD's libc does. Plain handlers on the
signals signal already delivers run as signal handlers do; SA_SIGINFO
handlers and other signals are recorded only, and raise of such a
signal throws.
Assisted by Claude Code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
A subnormal operand sent v_fma_f64 to a separate multiply and add, and a
subnormal result was rounded twice: once to 53 bits in the scaled domain
and again by the power-of-two rescale. Both differ from IEEE 754
fusedMultiplyAdd in the last bit.
Subnormal operands are now widened by 2^64 and enter the exact path with
their exponent lowered by 64. The exact path keeps the sign of the residual
between the 53-bit result and the exact sum; when the result lands on a
midpoint of the subnormal grid it is moved one ulp towards the exact sum
before the single final rounding. Normal results are rebuilt by setting
the exponent, so only a subnormal result rounds. v_div_fmas_f64 shares the
path.
Each Windows AIO request is an overlapped ReadFile/WriteFile at the
request's offset, which on a synchronous handle also moves the
descriptor's file pointer; on the console AIO transfers leave it alone.
The requests now go through the positioned path sceKernelPread and
sceKernelPwrite use (NativePositioned in Stdio.cpp, exposed as
NativePositioned_nid_no_patch), which restores the pointer afterwards.
Negative offsets still fail with EINVAL before the transfer.
GuestAio sets the offset to 2 before a write batch and checks it is
still 2 after. TechnicalDebt records that a concurrent read or write on
the same descriptor can see the moved pointer in between, as for the
pread family.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UTjpbMX7BUFMZZaxJE98zV
Keeps both new TechnicalDebt entries: this branch's note that a raise
can still reenter host code it interrupted, and #2107's sigaltstack note.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
read, write, _read and _write on a guest socket descriptor went to the
host, which has no such descriptor, so sceKernelRead and sceKernelWrite
threw. They now reach the socket as recv and send without flags, with
the socket layer's errno (EAGAIN 35, EPIPE 32, EBADF 9), a zero-length
read returns 0 as dofileread does, and the two sceKernel forms return
the kernel error for the same cases. The host's SIGPIPE on EPIPE, a
write above INT_MAX bytes, readv, writev and the positioned forms are
recorded in TechnicalDebt.
OpenSSL's QUIC notifier signals its socketpair with write and read.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The status layout is shadPS4's OrbisGameLiveStreamingStatus2 (72
bytes). Live streaming is not supported, so the call reports that no
stream is on air, with an invalid user id; a null status throws.
Uncharted: Legacy of Thieves Collection (PPSA05684) stopped at sceGameLiveStreamingGetCurrentStatus2.
msync follows FreeBSD 11's kern_msync and vm_map_sync over the guest's
mappings as sceKernelVirtualQuery reports them: the address is rounded
down to the page, a range that wraps and MS_ASYNC with MS_INVALIDATE are
EINVAL, an unmapped start or page is ENOMEM, and length 0 checks the
mapping that holds the address. The guest has no file mappings, so a
successful call has nothing to write back. MS_INVALIDATE on a mapped
range throws, since FreeBSD's EBUSY for mlocked pages needs lock state
that is not tracked.
EVO-PLAYER PPSA99039 v0.11.0 imports it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The IME panel cannot be open while sceImeOpen is unimplemented, so the
query returns SCE_IME_ERROR_NOT_OPENED and leaves the output untouched,
like sceImeSetCaret, sceImeSetText and sceImeSetTextGeometry. As with
sceImeSetCaret, the closed panel is reported before a null output.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
shadPS4 returns success for an object id that was never reserved and the invalid-object error only for a released one; this library returns the error for both.
Co-Authored-By: Claude <noreply@anthropic.com>
Both exports are imported by titles that link libSceAudio3d; without them the loader fails with an unresolved import before the title runs. Following the offline model, object attributes are validated but produce no audio and PortFlush drops the frames queued by sceAudio3dPortAdvance.
Pan follows the PS4 firmware 11.00 libSceNgs2.sprx: the speaker layout
from the init angles, then each param's angle and distance into a
volume matrix for the voice. Every param is checked before anything is
written, and angles too large to wrap throw. The pan functions are
exported from the existing Voice.cpp export block.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
C17 has no binary prefix: with base 0 or 2, strtol("0b101", &end, base)
reads the subject "0", returns 0 and leaves end at the 'b'. With glibc
2.38 or later, g++ (which defines _GNU_SOURCE) binds std::strtoll,
strtoull, strtoul, strtoimax and strtoumax to the C23 __isoc23_*
functions, which accept 0b/0B: the Linux exports returned 5 and
consumed the whole string. The Windows UCRT already follows C17, so the
same guest call gave different results on the two hosts.
strtol, strtoul, strtoll, strtoull, _Stoull, strtoimax, strtoumax and
_Stoul now return 0 with the end pointer after the '0' when, after
white space and an optional sign, the text starts with 0b or 0B and a
binary digit, in base 0 or 2. Everything else still goes to the host
function. The scanf family's %i has the same glibc behaviour; it is
recorded in TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A port without a matrix sent source channel n to destination channel n, so a
mono voice reached only the left channel of a stereo mix. The PS4 firmware
11.00 libSceNgs2.sprx mixes such ports, and ports whose matrix levels were
never set, through a fixed channel map instead: mono reaches both stereo
channels at -3 dB and the centre of 5.1 and 7.1, stereo folds to mono at
-3 dB per side, and wider sources fold down with 0.5 and -3 dB gains. The map
was measured for every source width into 1, 2, 6 and 8 channels.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA22520 routes its title music through port matrix 0 without setting the
matrix levels, so the music rendered silent. A matrix without levels now
mixes like a port without a matrix, source channel n to destination channel
n. The console's initial levels are unknown; the assumption is recorded in
TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FreeBSD vsyslog logs the complaint with LOG_ERR|LOG_CONS|LOG_PERROR|LOG_PID passed as the priority (0x23), not LOG_ERR.
Co-Authored-By: Claude <noreply@anthropic.com>
ps5-opengl (PPSA99005) and ProsperoRadio (PPSA99001) import syslog
from libSceLibcInternal. Messages go to stderr with the priority, and
the format follows FreeBSD's vsyslog: %m expansion, masking of unknown
priority bits, LOG_USER as the default facility, errno preserved.
Assisted by Claude Code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A title's descriptors are taken as never being terminals: a file or
pipe gets ENOTTY with the termios untouched, a socket gets what its
protocol answers a termios ioctl on FreeBSD (EADDRNOTAVAIL for AF_INET,
EOPNOTSUPP otherwise), and a closed or invalid descriptor EBADF.
tcsetattr gives EINVAL for an action other than TCSANOW, TCSADRAIN or
TCSAFLUSH, with or without TCSASOFT, before anything else, and EFAULT
for a null termios before the descriptor is checked; with TCSASOFT a
null termios throws, where FreeBSD's libc faults copying it. What the
console gives a title as descriptors 0 to 2 is unknown, as recorded in
TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
LibwuIonIBw registers video out event id 16, which the host never triggers because its VRR state does not change; kP2L8t3j-aM returns 0 without effect.
Keeps this branch's CONTEXT_FULL | CONTEXT_SEGMENTS read, context-first
order and bounded retry in RaiseOn, and adds #1478's ymm save fields to
both deliveries. The test keeps both phase sets; the vectors phase runs
after the continuing, selfing and looping phases and counts their
deliveries. The TechnicalDebt entry about ymm upper halves is dropped,
since #1478 preserves them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Titles that link the release module libScePsml.prx failed to start
because no host library had that name; PPSA25344 links it. libScePsml
and libScePsml_debug are now built from the same source.
scePsmlMfsrGetDispatchMfsrPacket1000, which PPSA25344 imports, is
added without an implementation.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The guest process is assumed to run as root. Under FreeBSD's
sys_seteuid and sys_setegid, id 0 is then accepted without a privilege
check and changes no credential, so both return 0. Any other id would
change the effective credential, which is not modelled, and throws.
Part of #1578.
sceNpEAAccessInitialize and sceNpEAAccessTerminate resolve the NIDs
7CxI50-xlCk and pMxXhNozUX8, which shadPS4 names in np_partner.cpp. The
stubs still throw; only the names and no-argument signatures change.
Use INFINITY and NAN from <cmath> instead of a new <limits> include, and
list the TechnicalDebt entry beside the other NGS2 voice entries, so the
change merges cleanly with the pan, channel map and reverb changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The template allocated a fixed 4 KiB of LDS, so kernels with immediate
offsets past it could not run. --lds (Python lds) sets the group segment
size in bytes, up to 64 KiB, with 4096 as the default.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A reverb_size other than the default was accepted and ignored, and below
about 7.5 kHz an allpass length went negative and wrapped to a 16 GB buffer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Parse legacy decimal, octal and hexadecimal forms before host lookup. Preserve FreeBSD shorthand, whitespace and 64-bit accumulation, clear the SDK resolver error on numeric success, and add regression coverage.
winpthreads initializes a PTHREAD_RWLOCK_INITIALIZER lock on its first
use and fails a concurrent first lock with EINVAL. std::shared_timed_mutex
ignores that result in release builds, so two guest threads could both
hold a fresh guest rwlock.
Lock and unlock the mutex once when the guest rwlock is created, before
another thread can reach it, and record the remaining host exposure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
libSceVdecsw is the software H.264 decoder interface PPSA05684 uses for
its movies. Decoder creation, compute queues, memory queries, decode
input and output, AVC picture info, reset and finalize are implemented
with the layouts of shadPS4's vdecsw.h, checked against the title's
movie decoder, and decode through libSceVideodec2. The H.264 stream the
Videodec2 test uses moves to a shared fixture, and a guest test decodes
it through Vdecsw.
Uncharted: Legacy of Thieves Collection (PPSA05684) plays its movies through libSceVdecsw and stopped at sceVdecswQueryComputeMemoryInfo.
llvmpipe builds the high dword of the shader clock with a left shift by
32 (emit_clock in Mesa's lp_bld_nir_soa.c), so it is always 0 and
s_memtime and s_memrealtime wrap every 2^32 ns. A pass of
agc_driver_shader_clock whose two reads straddle a wrap failed with
"memtime: lane N went back from 4294921902 to 3823"; dispatching right
before the boundary fails every lane of that pass.
On llvmpipe compare the low dwords modulo 2^32, which stays correct if
Mesa fixes the shift. Other devices keep the 64-bit comparison.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
PS5 titles pass a 0x230-byte SceAvPlayerInitDataEx: auto start is the
byte after debug_level at 0x74, nine 0x30-byte thread parameter blocks
fill 0x78-0x228 and the output video frame buffer count is at 0x228.
sceAvPlayerInitEx read both fields at their PS4 offsets: auto start at
0xa8 is the video decoder thread priority and the buffer count at 0xa4
lies in the audio decoder block. PPSA25063 (Poppy Playtime: Chapter 4)
sets every thread priority to 700, so its intro video started on its
own and stopped at once; it writes auto start 0 and starts playback
itself.
With this_size 0x230 or more both fields are read at the PS5 offsets;
smaller structures are read as before. The layout follows KytyPS5,
prosper, SharpProspero and sharpemu and is recorded in TechnicalDebt.
guest_avplayer builds a 0x230-byte structure with auto start 0 and
nonzero thread parameters, then with auto start 1, and checks when
playback starts and how many video buffers are allocated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceVideoOutAddPreVblankStartEvent threw "physical pre-vblank timing is
not implemented", so titles that pace on it stopped at startup. It now
registers the event like the vblank event does, and each emulated vblank
tick triggers the pre-vblank start events just before the vblank events,
with the pre-vblank count as data. The console's lead time is unknown.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
v_fma_f16, v_fmac_f16, v_fmamk_f16, v_fmaak_f16, v_pk_fma_f16 and
v_pk_fmac_f16 rounded an f32 fused multiply-add to f16, rounding twice.
The product of two f16 values is exact in f32, so the sum is now rounded
to odd in f32 with an exact error term and then rounded to nearest even
in f16, which rounds the exact result once.
sceHttp2GetMemoryPoolStats, sceSslGetMemoryPoolStats and
sceNetGetMemoryPoolStats threw. PPSA16064 (Minecraft Dungeons II,
Unreal Engine) queries all three while its HTTP module starts, and
aborted there.
Each library now records the pool size given at sceHttp2Init,
sceSslInit or sceNetPoolCreate and reports it with a peak and current
use of 0: the offline Http2 and Ssl models and the host-socket Net
library allocate nothing from these pools. The layouts follow the PS4
SDK's *MemoryPoolStats structures. Net returns EBADF for an unknown
pool and EINVAL for a null output, like its other pool calls; Http2 and
Ssl throw for both, as their error codes are unknown. Terminating a
context or destroying a pool forgets its size.
sceHttp2SetResolveRetry, which the title calls next, accepts and
ignores its value like the other Http2 settings. The four Http2
WebSocket exports the title imports are added as unimplemented.
guest_http2, guest_ssl and guest_sce_net check the reported sizes;
guest_sce_net also checks the null-output and unknown-pool errors.
A draw with DB_RENDER_CONTROL.RESUMMARIZE_ENABLE recomputes the HTILE summary of the bound depth surface from its depth values. HTILE is not modeled, so such a draw with depth and stencil tests off and no color writes changes no modeled state. It now passes the maintenance check and draws nothing, instead of throwing. Resummarize draws with depth, stencil or color work, and copy and decompress draws, still throw.
The unified and service entitlement info list requests and polls threw.
They now return SCE_NP_ERROR_SIGNED_OUT, like the consume requests in
the same library. Their signatures are unknown, so they stay declared
without parameters.
PPSA15657 calls the unified request during start-up and continues past
the error.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0134RWCyiyydJBbfKz8g9Bwe
Sackboy: A Big Adventure (PPSA01289) imports nine functions that no library
exports, so eager binding fails before it starts.
- libSceVoiceChat: sceVoiceChatRequestLeaveVoiceChatGroup and
sceVoiceChatRequestDeleteVoiceChatGroup, offline requests like the other
sceVoiceChatRequest* calls
- libSceNpSessionSignaling: sceNpSessionSignalingGetConnectionFromPeerAddress,
a throwing stub; the signature is unknown
- libSceCdlgG2P, a new library: the six sceG2PDialog* functions, throwing
stubs declared without parameters
TechnicalDebt records the assumed and unknown signatures.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The param is void*, as RommPS declares it. The test also passes a null and an empty URI and a param that must stay untouched, and compares against 0x8002002D itself. The debt entries now say the error is returned for any arguments and that the param layout and the console's argument checks are unknown.
PPSA01289 (Sackboy: A Big Adventure) calls sceAudioOut2MasteringTerm when it
replaces its world, which threw. Like Init and SetParam it has no effect, as
there is no mastering stage. The title creates its next world's audio device
before it destroys the previous one, so Init runs twice before Term runs
twice; whether the console reports an error for either is unknown, so both
return 0 and the case is recorded in TechnicalDebt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceSystemServiceLaunchWebBrowser fails with the kernel's EOPNOTSUPP: there is no web browser to open. RommPS PPSA76677 stops on main at this import and shows a QR code instead when the browser does not open.
A label in memory the device has no host import of was stored when its
batch was reaped, after later labels the GPU had already made visible.
A title that reused that memory saw its next command buffer overwritten
by the stale value (#1458). Wait for the recorded work and store it then.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With f32 denormals flushed, as in the 0xc0 float mode titles use, the
hardware flushes the denominator and numerator of v_div_fixup_f32 but
keeps a denormal quotient and result. The recompiler kept all three,
so a denormal divisor gave the quotient back instead of an infinity.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With IEEE=1, v_pk_min_f16 and v_pk_max_f16 return a quieted NaN for a
signaling NaN operand, and DX10_CLAMP=1 clamps it to +0. The clamped
form skipped the bit-level NaN selection and saturated the driver's
min/max, which returns the other operand, so it gave that operand.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
sceSystemServiceKillApp now ends the title as guest exit() does, so driver calls that wait for the exit park instead of throwing ProcessShutdown, and a second exit waits for the first. The test now fails when the kill returns, exits with a status other than 0 or bypasses the coordinator, and checks why a rejected call throws.
Report an app ID for the running title from sceSystemServiceGetAppIdOfRunningBigApp, and shut the guest down and exit when sceSystemServiceKillApp receives that ID with the arguments -1, 0 and 0. SwanStationPS5 (PPSA98510) 1.0.6 closes itself this way and stops on both imports on main.
The hardware findings give 0xF_F000_0000, which is 0xFF0000000, not 0xFF00000000. Check the ring across threads, at ps5-opengl's size of 0x1b000 and with a canary after the outputs, and say in the debt entry that nothing is written to the ring.
Record the tessellation factor ring that sceAgcDriverSetTFRing receives and report it from sceAgcDriverGetTFRing, with the console's default of 0xFF00000000 and 128 KiB before a title sets one. VITA5 (PPSA39410) and Homebrew UI Lab (PPSA99050) stop on this import once sceVideoOutGetResolutionStatus resolves.
EVO-PLAYER (PPSA99039) creates resident AVC, HEVC and VP9 decoders at
start-up, and stopped at "Videodec2: unsupported codec" on the HEVC one.
Codec types 974921 (HEVC) and 2382845 (VP9) now open FFmpeg's HEVC and
VP9 decoders. HEVC input goes through the same Annex B conversion as
H.264 and VP9 frames are passed through; output stays 8-bit NV12, and a
frame deeper than 8 bits throws. Picture info throws for HEVC and VP9,
whose layouts differ from the AVC one.
Assisted by Claude Code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
Capturing a shader evaluates every V#, T# and S# the program uses,
including those behind a branch the wave does not take. When such a
descriptor was loaded through a pointer read from memory that is null
or unmapped, the capture threw "guest memory is not readable", while
the console faults only if a wave executes that s_load. The descriptor
now reads as zero words, and the flat SRT walk records the s_load's
dwords as it does for flat reads, so their guarded ReadConst raises
the BDA fault where the wave runs the s_load. A zero V# is an absent
buffer and a zero T# binds a null descriptor, as for any zero word
read from memory, so nothing new enters a key. A zeroed descriptor
whose read no flat slot records still throws, as do branch conditions,
uniform fills, table bases and user-data pointers.
Capturing a shader threw "null or misaligned address" when the flat
SRT walk read through a pointer loaded from memory that is null or
unmapped, even when the program skips that s_load. Such a read now
yields zero and a record with its pc and address, as does a slot whose
address needs it. The registered artifact checks one flag word per
guarded slot at each ReadConst; the capture appends the flags and the
records to the flattened SRT, and a set flag raises an Unmapped BDA
fault through the fault buffer and stops the invocation as a BDA read
does. Nothing per capture enters a key: poisoned and clean captures
share one variant and specialization. Descriptors, branch conditions,
uniform fills, table bases and user-data pointers that need such a
value still throw, and poisoned results stay out of the dispatch and
draw caches. The shader disk cache format becomes 21.
Measured on RDNA2 in #697: an invalid product or sum (inf * 0, inf - inf)
gives the negative default NaN, 0xffc00000 or 0xfe00, and beats a NaN
addend. A NaN delta, then a NaN coordinate, still wins, quieted; a NaN
addend is returned quieted only when the product is valid.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on RDNA2 in #697: v_interp_p1ll_f16 and v_interp_p1lv_f16 are a
fused multiply-add rounded once to f32, and v_interp_p2_f16 rounds the exact
P20 * J + S2 once to f16. The separate multiply and add matched about 85% and
4% of the measured rows.
Both steps now use FPInterpolateF32 and FPInterpolateF16: the f16 delta times
the f32 coordinate is exact in f64, the sum is rounded to odd and then once to
nearest even at the target precision, so no driver can split or reround it.
Infinite and NaN operands take the unbounded f64 result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Decode the three VOP3 16-bit interpolation instructions (attribute, channel
and high-half select in the src0 field, the I/J VGPR in src1, P0 or the first
step's result in src2) and translate them with a new
GetInterpolationParameterF16 IR value. It reads the selected 16-bit half of
each vertex's parameter through VK_KHR_fragment_shader_barycentric, so P10 and
P20 are vertex differences rounded to f16; both steps are a multiply and an
add, as in the f32 forms.
An input in FP16_INTERP_MODE whose low half is defaulted is still declared at
its slot when its high half is read, and the high half takes its default from
USE_DEFAULT_ATTR1 and DEFAULT_VAL_ATTR1. Without barycentrics, on an input
without FP16_INTERP_MODE or on a pass-through input the instructions throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The decoder threw on the GFX10.1 DS src2 opcodes 0x80-0x8b, 0x8d,
0x92, 0x93 and 0x95. Each reads DS[B], where B is the address plus
four times the 15-bit signed offset in offset1[6:0]:offset0, and
applies the matching operation to DS[A]: add, sub, rsub, inc, dec,
signed and unsigned min and max, and, or, xor, f32 min, max and add
through the 32-bit LDS atomics, and a plain write for
ds_write_src2_b32. The form that takes the offset from the address
bits (offset1[7]), the 64-bit forms and GDS still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured on a PS5 (firmware 13.60) through dlopen of libSceAudioOut.sprx:
a MAIN (type 0) port accepts 1, 2, 8 or 12 channels (bits 8-11) with
sample type 0 or 1 (bits 0-6). Bit 7 without 8 channels returns
0x80268001, any other unsupported format returns 0x8026800E, and both
write UINT64_MAX to the output handle. Bits 12-31 do not affect the
result. Other port types keep their current validation.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AF_UNIX pairs as FreeBSD 11 makes them: SOCK_STREAM, SOCK_DGRAM and
SOCK_SEQPACKET with protocol 0, SOCK_NONBLOCK applied to both ends and
SOCK_CLOEXEC accepted, EAFNOSUPPORT for an unknown family, EOPNOTSUPP
for AF_INET and AF_INET6, EPROTONOSUPPORT for type 0 or a protocol,
EPROTOTYPE for another type, EFAULT for a null output, and nothing
written on failure. The ends are guest sockets, so send, recv,
shutdown, fcntl, poll and close work on them; getsockname and
getpeername report the unnamed AF_UNIX address, recvfrom and recvmsg
no address for a stream and the unnamed one for a datagram. On Linux
the pair is the host's socketpair; on Windows a loopback TCP connection
or two connected UDP sockets, and SOCK_SEQPACKET throws. The remaining
differences from the console are recorded in TechnicalDebt.
OpenSSL's QUIC notifier in 15 catalog titles creates such a pair.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Returns the name of the directory under which a title's sandbox exposes
system files, which homebrew SDKs splice into paths such as
/<name>/common/cert/CA_LIST.cer and /<name>/common/lib/libc.sprx. The
name is fixed here; recorded in TechnicalDebt together with the fact
that nothing is mounted under it.
Registers guest_sandbox_random_word.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
It returned the network error, which titles that poll their epoll treat
as fatal. No request is ever pending, since sending fails at once, so the
wait now times out with no events; an infinite wait throws.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With stride 0, OOB_SELECT 2 puts a fetch out of range only when NUM_RECORDS
is 0, and OOB_SELECT 3 only when the offset is not below NUM_RECORDS (GFX10
table in Mesa ac_descriptors.c). A one-record descriptor therefore returns
its whole element: Unreal's per-draw PrimitiveId stream is such a descriptor,
and refusing it skipped the draw. A wholly out-of-range fetch reads a zero
buffer.
PPSA13427 imports sceHttpSetAuthInfoCallback (jf4TB2nUO40), which no
library exported, so the relinked title failed to load. No request
reaches the network, so no server asks for authentication: the
callback is accepted and never called. The signature and callback
type follow shadPS4.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Decodes IMAGE_GATHER4H_PCK (MIMG opcode 98) and IMAGE_GATHER8H_PCK
(opcode 99), implements gather4h_pck through translation, the SPIR-V
backend and a GPU execution test, and documents gather8h_pck as a
desktop null-op.
Semantics were measured on gfx1031 hardware with hand-encoded MIMG
words (LLVM rejects the PCK gather mnemonics on every RDNA1/RDNA2
target). The measured rule for gather4h_pck: the four-texel horizontal
window is floor(u*width-0.5)+{-1,0,+1,+2} clamped to the width, the row
is floor(v*height) clamped, the raw bits of the window texels are
concatenated into a little-endian bitstream (texel k at bit offset
k*texelBits), and output register j - the j-th set DMASK bit in
ascending order - receives stream word j, zero past the end of the
stream. Exactly popcount(dmask) consecutive VGPRs are written from vdst
ascending; texels wider than 32 bits write zeros (hardware limit); rows
past the height read zeros; negative coordinates clamp to zero. The
window anchor matches the repo's existing PS5-validated HorizontalOffsets
rule, so this reuses the established convention.
The decoder accepts multi-bit DMASKs for these two opcodes only and
sizes their data span as popcount(dmask) (measured), unlike gather4h
which always writes four components. Translation carries the packed
flag through imageMemoryInfoFromInstruction; the SPIR-V emitter
reassembles the bitstream per lane with per-texel OpImageFetch and
byte assembly. D16 data throws until measured.
gather8h_pck never returns texel data on this hardware: across dmasks
0x1-0xFF including the upper nibble, RGBA8/RGBA16/RGBA32 formats, 1D/2D
and 3D descriptors, normalized and unnormalized sampling, sentinel-
prefilled destination registers confirm it only ever zero-fills
popcount(dmask) registers. It decodes but throws at translation.
The measured semantics and the gather8h_pck null-op are recorded in
docs/dev/TechnicalDebt.md.
Reject tuple and descriptor overlap, wrong-pair returns, relative SGPR reads, reversed regions and ordinary or conditional fall-through into a callee. Preserve the existing scalar write analysis and require exact return-pair matching.
Seven targeted regressions fail before these guards and pass afterward. Seven focused CMake tests and 15 SPIR-V validations pass; the execution matrix passes 3,200 comparisons and detects a one-bit expected-output mutation.
Hades (PPSA03355) stops at load on main with "undefined symbol:
9HzfhdtESio", the NID of pthread_getname_np, which it calls on
pthread_self() with a 32-byte buffer. Measured on a PS5 (firmware 13.60)
through dlopen of libkernel: the function takes (thread, buffer), copies
the name and its terminator, returns an empty name for an unnamed
thread, ESRCH for a null or joined thread and EFAULT for a null buffer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Reuse the prerequisite call-region analysis for signed relative calls, including callees after s_endpgm. Lower the saved link as shader base plus PC+4 and reject unsupported targets and call shapes.
Add decoder, IR, CFG and Vulkan execution regressions. Seven focused CMake tests pass; five layouts cover 15 dispatches and 3,200 output comparisons on lavapipe. Record ISA sources and native RDNA2/PS5 limits in TechnicalDebt.
Decodes SOP1 0x21 s_swappc_b64 (link pair = pc + 4) and resolves its call/return pairing through the existing s_setpc_b64 path: static call regions in GraphBuilder and the vertex-entry fetch-shader call inlined from the parsed fetch-shader plan. s_call_b64 (SOPK 0x16) and s_rfe_b64 (SOP1 0x22) throw at decode. Unmodeled cases throw; see docs/dev/TechnicalDebt.md.
The PS4 firmware 11.00 libSceNgs2.sprx stores matrix levels clamped to
-4..4, keeps NaN, and rejects a level count of 0. Levels were stored
unclamped, so a level of 8 played twice as loud as on the console, and a
count of 0 cleared the matrix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Three homebrew titles from #1578 import it and stop at start-up without
it: ps5-opengl (PPSA99005), EVO-PLAYER-PS5 (PPSA99039) and
ProsperoRadio (PPSA99001).
It reports the port's resolution as the full and pane size and the
refresh rate ID as sceVideoOutGetOutputStatus does. The 48-byte layout
follows the declarations in ps5-opengl and EVO-PLAYER-PS5, which agree;
the screen size is 0 and the flags are 0. An invalid handle or a null
status throws, as in the other status getters.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SPI_SHADER_COL_FORMAT 7 (UINT16_ABGR) was rejected by DecodeState,
though the recompiler already handles it: a pixel shader's MRT output
under mode 7 is a uvec4, and a compressed export's 16-bit halves are
taken with OpBitFieldUExtract. The format is now accepted when the
target's CB_COLOR_INFO number type is UINT; into any other target it
still throws, as does SINT16_ABGR (8), whose halves would need sign
extension.
The target records the export (ColorTarget::uintExport). Shader
validation then requires a uint4 output at its location instead of a
float4 one, and blending into it is refused (Vulkan has no blending of
integer attachments).
PPSA14632 (LEGO Horizon Adventures) writes a 2848x1600 R8_UINT target
this way; those draws were dropped.
agc_driver_pixel_uint16_export draws compressed MRT0 exports under mode
7 into a linear 16_16_16_16 UINT target, one row per pair of packed
words (0x0000ffff/0xffff0000, 0x00010002/0xffffffff and four distinct
halves), and reads every 16-bit component back under the identity,
STD_REV and ALT_REV export mappings. agc_driver_graphics covers the
decode and the blend refusal.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When another live image overlaps the fill, a fill at a live image's dccAddress is a key fill
only while it stays within DccKeyCount (the pipe-aligned key count); with nothing overlapping
the length rule is unchanged. ClassifyFill, NoteKeysFill and ClearByKeysFill share the match.
agc_driver_fill_cover_keys pins Keys, Inside and Several for fills at and beside the keys.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A raw 5.1 LC frame decodes as 6 channels with a maximum of 6 and of 8,
which is only reached by moving past the mono/stereo configuration. The
configuration search is listed under unknown function info, together with
a mono raw stream being reported as 2 channels.
Co-authored-by: Dextroid17 <217507631+Dextroid17@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The retry that waits for a target to leave NtContinue, NtContinueEx or
libwinpthread-1.dll had no bound, so a target that stayed there made
sceKernelRaiseException spin forever. It now throws after 1 s. A new
guest_raise_exception phase keeps a thread inside NtContinue by
continuing a context that calls NtContinue again, and checks that the
raise throws and that the handler did not run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The console's DCC of a single-level 4-byte SW_64KB_R_X surface is
ceil(W/512) * ceil(H/512) * 4096 bytes, 49152 for 1920x1080, but the
driver stored and read one key per 256 surface bytes (34560).
PPSA26344 retiles its render DCC into the displayable copy it
registers (cs_dcc_retile_32bpp); a retile of the stale tail gives the
mixed keys PPSA12544 stops on.
DccKeyCount gives that extent. Color target and storage image key
stores cover it when the DCC is pipe-aligned (CB_COLOR_ATTRIB3 bit 30,
T# word 6 bit 19), whose CB keys reach its last meta block, and throw
where it is not writable; unaligned DCC keeps one key per 256 bytes,
as do texture and color target key reads. DisplayBufferKeys reads the
display DCC over the extent, presents only when every key agrees,
names the first differing key's pixels and checks a pending image
against those keys.
On GFX10.3 to GFX11.7, ACO lowers a subgroup-scope OpReadClockKHR to
s_getreg_b32 of SHADER_CYCLES, 20 bits zero-extended to 64, so s_memtime
wrapped every 2^20 cycles and went backwards. Detect those families from
the RADV device name and read the device clock there instead.
Fixes#985
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Resolve ASCII case differences in guest paths and mount aliases while preferring exact names and rejecting ambiguous fallback matches. Preserve new filenames and host roots. Five filesystem tests pass; Skyrim now loads its INI and shader archives, initializes Vulkan and uploads intro textures instead of dereferencing null shader metadata. Written with AI assistance.
A draw whose PA_SC_CONSERVATIVE_RASTERIZATION_CNTL (context 0x313) was
not the default 0x6000 threw in DecodeState and the draw precheck.
0x6001 sets OVER_RAST_ENABLE and now decodes to Vulkan's overestimation
mode, chained to the pipeline's rasterization state and its key.
The device enables VK_EXT_conservative_rasterization only when its
primitiveOverestimationSize is at most 1/256 pixel and it rasterizes
degenerate triangles; elsewhere the pipeline throws. Overestimation is
accepted only when triangles reach the rasterizer: VGT_GS_OUT_PRIM_TYPE
behind a geometry shader, VGT_TF_PARAM's output topology behind
tessellation, VGT_PRIMITIVE_TYPE otherwise. Other 0x313 values and
centroid interpolation still throw.
Adds the agc_driver_conservative_rasterization GPU test and extends
agc_driver_graphics.
Skip CCP and Simplification for storage-only narrow types while keeping
the remaining passes and arithmetic-capable folding.
Add compiler and Vulkan readback regressions for default/full/none modes.
Tested: Linux/llvmpipe, full CTest with SPIRV-Tools on/off, ASan/UBSan
optimizer checks, and cold-cache Vulkan wave32/wave64 readback.
Fixesboykopovar/AnyPS5#1276
Invoke the title callback on planar mixed samples and silence. Preserve per-voice callback data, reset registration on setup, and release the render guard on callback failure. Include behavioral tests and source references. Written with AI assistance.
A V# whose base is not a multiple of 4 bytes from the start of its GPU
owner threw in GuestBufferMemory::Descriptor, because the shader added
the offset below the view only in whole dwords.
Descriptor now binds from the offset alignment below the view and
passes the whole remainder. Such a view's range covers the dwords
around it, and its descriptor region starts and ends on dword
boundaries, so a lone view copied to its own buffer binds the same way.
The buffer specialization records the V# base's low two bits. Raw
vector loads through such a V# join two dwords, glc dwordx2 loads
included, stores merge their bytes into both with compare-exchange
loops, and bounds checks include the second dword. s_buffer_load
ignores the low two bits, as SrtEvaluator does. Formatted accesses
whose element alignment (min(element bytes, 4)) the base breaks throw,
as they fault the wave on RDNA2, and so do atomics.
Preserve files across unmount, block new lookups until remount, and validate mount-dependent operations. Keep prior-run storage inaccessible after initialization.
Written with AI assistance.
Translate the FreeBSD pollfd layout and flags to WSAPoll on Windows and
poll on Linux. Closed socket descriptors report POLLNVAL, a timeout below
-1 fails with EINVAL and a null array with EFAULT. Non-socket
descriptors, unknown event bits, POLLPRI on Windows and an infinite wait
without sockets throw; these are recorded in TechnicalDebt.
DOOM (PPSA99666) imports poll for its upload server.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The GFX10 lowering of a wave64 reduction scans rows with DPP row_shr
1/2/4/8 and v_permlanex16_b32 under EXEC -1, then joins lanes 31 and 63
with a scalar op. The console fills lanes outside the entry EXEC with
the identity, but on the host they can be helpers that sit out subgroup
operations or invocations that were never launched: on 64 lanes (RADV)
the emulated chain reads 0 or stale values from them, and on 32 lanes
lane 63 throws since #997.
EmitReadLane now recognises the sequence on any host for UMin, UMax,
SMin, SMax, IAdd, AND and OR when the keys are the identity outside the
entry EXEC. On 64 lanes, lanes 31 and 63 become subgroup reductions of
the keys of invocations 0-31 and 32-63; on 32 lanes or fewer, lane 31
reduces all keys and lane 63 is the identity. It throws without
subgroup arithmetic or on a subgroup wider than the wave. VulkanDevice
reports GroupNonUniformArithmetic and ShaderValidation checks it.
#1398 and #1399 both rewrite the sceRtcParseDateTime entry that the s_sethalt entry followed. It now follows the libSceAudio3d entries, which no open pull request edits, so either can merge first without a conflict.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#1372 adds its test after the vop1 decode tests and #1314 its debt entry after s_setkill, the places where this branch added its own. The wave control decode test now precedes the vop1 decode tests and the s_sethalt entry follows sceRtcParseDateTime, so either pull request can merge first without a conflict.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
s_sethalt with SIMM16[0] clear is a no-op; s_sethalt 1, s_sendmsghalt, a reached s_code_end, s_rfe_b64, the ds_gws_* instructions and ds_ordered_count throw with the reason at translation. Linear decoding stops at s_code_end like at s_endpgm, so code padded with s_code_end after a final backward branch decodes. Encodings from LLVM SOPInstructions.td and DSInstructions.td, checked against the gfx10 MC tests; semantics from the RDNA 2 ISA guide.
DecodeState and the draw precheck rejected DB_SHADER_CONTROL bit 16,
PRIMITIVE_ORDERED_PIXEL_SHADER (POPS), which runs the ordered section
of overlapping pixels' shaders in primitive order. The bit now reaches
the recompiler as a pixel stage field, and such a pixel shader declares
PixelInterlockOrderedEXT and runs its whole body between
OpBeginInvocationInterlockEXT and OpEndInvocationInterlockEXT; an
invocation that a BDA read fault kills ends the interlock first. The
POPS collision SGPRs read 0, so a title skips its POPS wait and runs
its per-collision loop once. An image_load still reads a sampled
binding, which misses an earlier overlapping primitive's image_store in
the same draw. The device enables VK_EXT_fragment_shader_interlock when
it has fragmentShaderPixelInterlock; without it the recompile throws,
as does a nonzero POPS_OVERLAP_NUM_SAMPLES. The field is part of the
recompile cache key, the draw key and the serialized request (version 10).
SHA-1 and SHA-256 instructions with a [rip+disp32] operand, and
instructions with one that a short site absorbs, now move into the
stub. The stub records each displacement as a relocation relative to
the site, and the Linux, guest and Windows placements resolve it once
the stub address is known. Indirect branches through [rip+disp32]
still fail the relink.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Use the shared atomic bounds check instead of wrapping at 64 KiB.
Expect zero returns and unchanged LDS for aligned out-of-range accesses,
and record the gfx1035 hardware measurements.
No request reaches the network, so sceHttpsSetSslVersion has no TLS
connection to configure, sceHttpSetRedirectCallback and
sceHttpSetCookieRecvCallback register callbacks that are never called,
and sceHttpsGetSslError reports error 0 with detail 0. A null errNum or
detail returns SCE_HTTP_ERROR_INVALID_VALUE like sceHttpGetLastErrno.
Signatures follow shadPS4.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A condition wait on a recursive mutex locked more than once unlocked the
native mutex only once, so the thread that should signal blocked forever
on it. Unlock the remaining levels before the wait and lock them again
after it, as FreeBSD libthr does in _mutex_cv_unlock and _mutex_cv_lock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
A thread that sceKernelRaiseException redirects resumes through
RtlRestoreContext with a CONTEXT that has no XSTATE, so the upper halves
of ymm0-ymm15 came back as the handler and the delivery path left them.
A handler or host routine that runs vzeroupper or any VEX instruction
(Zen 2 guest code, the CRT's memcpy) cleared the upper lanes of a thread
interrupted in the middle of AVX code. The entry stub now stores
ymm0-ymm15 next to the delivery when the CPU and the OS enable AVX, and
the exit loads them back right before RtlRestoreContext, which restores
only the low halves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
sceKernelGetCurrentCpu returned the raw host CPU index. Guest affinities
are bookkeeping only and sceKernelGetAvailableCpumask advertises CPUs 0
to 12, so on a host with more than 13 logical CPUs a title could get 13
or higher, and a thread pinned to one CPU could get another one.
The host index now selects a CPU of the calling thread's affinity
clipped to the available mask, so the result is always an advertised
CPU and a thread pinned to one CPU reports that CPU.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Opening a volume needs administrator rights, so the volume flush skipped
every volume in a normal user session. The libc, libkernel, save data and
app content file functions now record each host file and directory they
change. On Windows sceKernelSync flushes the recorded paths that changed
since the previous call, plus their changed parent directories, through
handles a normal user can open. Linux still calls sync().
wcstod, wcstof, wcstold, wcstol, wcstoll, wcstoul, wcstoull, wcscoll and wcsxfrm still forwarded to the host's wchar_t functions, which use 32-bit units on Linux. The wcsto* functions now parse the ASCII prefix of the guest string with the narrow parsers, as the C locale accepts only ASCII white space and digits. wcscoll compares like wcscmp and wcsxfrm copies, as strcoll and strxfrm do in the C locale.